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FYI, I noticed performance issues with nfc markers as well, here's what I used to fix them: arjs="sourceType: webcam; maxDetectionRate: 20; canvasWidth: 320; canvasHeight: 240;"
EDIT: What's a bit puzzling to me is that particles seem to be way slower than, say, the background camera, so I'm not quite sure why? From reading AR.js code there seems to be a "worker" for detection, so AIUI that's supposed to run detection in another thread or something? Not sure it's working properly...
I'm using ar js (https://github.com/jeromeetienne/AR.js) and find out that combination of
<a-marker cursor="rayOrigin: mouse">
dramatically decrease fps.
You can check it by yourself here:
https://ar.rownarts.com/test/issue_slow.html
https://ar.rownarts.com/test/issue_fast.html
Here is full example:
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