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Copy file name to clipboardExpand all lines: README.md
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@@ -9,6 +9,7 @@ WebGL published here (EDIT IT!) https://YOUR_GH_USERNAME.github.io/YOUR_REPO_NAM
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-[ ] I have edited the README.md file to include my own information on the url for the web build;
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-[ ] I have followed the instructions to activate my personal licence here: https://game.ci/docs/github/activation/ ;
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-[ ] If I chose to make the repository private, I will follow this guide to add the instructor as a collaborator. https://docs.github.com/en/account-and-profile/setting-up-and-managing-your-github-user-account/managing-access-to-your-personal-repositories/inviting-collaborators-to-a-personal-repository and set up the keys here https://game.ci/docs/github/builder/#private-github-repositories
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-[ ] I have visited the `Settings` > `Secrets and Variables` > `Actions`;
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-[ ] I have added the `UNITY_LICENSE` secret to my repository with the Unity license key;
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-[ ] I have added the `UNITY_USERNAME` secret to my repository with the Unity username;
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-[ ] I have added the `UNITY_PASSWORD` secret to my repository with the Unity password;
@@ -26,4 +27,4 @@ WebGL published here (EDIT IT!) https://YOUR_GH_USERNAME.github.io/YOUR_REPO_NAM
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-[ ] If I want to customize my build, I will read the https://game.ci/docs/github/builder/ documentation;
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-[ ] I have read Semantic Versioning https://semver.org/ and understand how to version my project;
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-[ ] I have read how Semantic versioning would work for unity here https://game.ci/docs/github/builder/#versioning
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-[ ] I have set my first git tag to `0.1.0` to my latest commit on the `main` or `master` branch;
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-[ ] I have set my first git tag to `0.1.0` to my latest commit on the `main` or `master` branch;
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