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SettingsW.h
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//
// Settings.h
// FinalBS
//
// Created by Alia Hassan on 12/29/14.
// Copyright (c) 2014 Alia Hassan . All rights reserved.
//
#ifndef __FinalBS__Settings__
#define __FinalBS__Settings__
#include <stdio.h>
#include <SFML/Graphics.hpp>
#include "Settings.h"
using namespace sf;
class SettingsW
{
private:
RenderWindow * name;
int width;
int height;
Settings * set;
bool up, down, right, left;
int defaultSize;
int count;
Sprite bckgrndImage;
Texture bckgrndImageTexture;
bool hidden;
Sprite cursor;
Texture cursorTexture;
Font pageFont;
//Sprite cursorSec;
//Texture cursorTextureSec;
Text pageTitle;
Text languageTitle;
Text volumeTitle;
Text musicTitle;
Text difficultyTitle;
Text fontTitle;
vector <Text> languageOptions;
vector <Text> volumeOptions;
vector <Text> musicOptions;
vector <Text> difficultyOptions;
vector <Text> fontOptions;
public:
SettingsW(RenderWindow* , Settings *);
~SettingsW();
void initialize();
void gameloop();
bool handleEvents();
void renderScreen();
void update();
};
#endif /* defined(__FinalBS__Settings__) */