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fix an edge case with laser logic, expose some more information
release #507: Commit 2399ca4 pushed by bgkillas
January 17, 2025 19:53 4m 2s master
January 17, 2025 19:53 4m 2s
Make lint happy
release #506: Commit e09e616 pushed by IntQuant
January 17, 2025 17:44 3m 41s master
January 17, 2025 17:44 3m 41s
Make lobby codes tinier
release #505: Commit 297e2bb pushed by IntQuant
January 17, 2025 16:28 3m 47s master
January 17, 2025 16:28 3m 47s
Change lobby code format
release #504: Commit 5c3928f pushed by IntQuant
January 17, 2025 16:14 4m 14s master
January 17, 2025 16:14 4m 14s
Fix entity dupe on client exiting the game
release #503: Commit ad0c716 pushed by IntQuant
January 17, 2025 14:58 3m 58s master
January 17, 2025 14:58 3m 58s
dont play audio from entities when removing them
release #502: Commit 204ee9b pushed by bgkillas
January 17, 2025 14:43 3m 34s master
January 17, 2025 14:43 3m 34s
implement scaling by fps
release #501: Commit 6febd5b pushed by bgkillas
January 17, 2025 13:38 3m 54s master
January 17, 2025 13:38 3m 54s
fix 0 sync rate crashing
release #500: Commit cd26f14 pushed by bgkillas
January 17, 2025 13:06 3m 49s master
January 17, 2025 13:06 3m 49s
fix 1 sync rate failing
release #499: Commit 20037f2 pushed by bgkillas
January 17, 2025 13:05 4m 19s master
January 17, 2025 13:05 4m 19s
fix me forgetting how things work
release #498: Commit afc42ea pushed by bgkillas
January 17, 2025 03:15 3m 55s master
January 17, 2025 03:15 3m 55s
remove chunk target, disable tether by default, implement setting ent…
release #497: Commit 94bd01b pushed by bgkillas
January 17, 2025 03:01 3m 27s master
January 17, 2025 03:01 3m 27s
fix laser
release #496: Commit 527acb9 pushed by bgkillas
January 17, 2025 00:42 3m 38s master
January 17, 2025 00:42 3m 38s
stop most duping of wands
release #495: Commit 5ef6bab pushed by bgkillas
January 17, 2025 00:08 3m 29s master
January 17, 2025 00:08 3m 29s
make clippy and formatter happy
release #494: Commit 4ec6416 pushed by bgkillas
January 16, 2025 21:50 3m 31s master
January 16, 2025 21:50 3m 31s
fix some problems with game effects
release #493: Commit ca21e04 pushed by bgkillas
January 16, 2025 14:46 3m 40s master
January 16, 2025 14:46 3m 40s
make wand check more specific
release #492: Commit ce9201f pushed by bgkillas
January 16, 2025 14:21 3m 33s master
January 16, 2025 14:21 3m 33s
Actually implement safe_entitykill to not crash on wand pickup.
release #491: Commit 2b2e43c pushed by IntQuant
January 16, 2025 13:09 3m 37s master
January 16, 2025 13:09 3m 37s
Cleanup a bit to use Deref instead of .0 for ComponentID
release #490: Commit 5617bd6 pushed by IntQuant
January 16, 2025 12:06 3m 37s master
January 16, 2025 12:06 3m 37s
remove unused
release #489: Commit 11a9bc9 pushed by bgkillas
January 16, 2025 01:31 4m 14s master
January 16, 2025 01:31 4m 14s
stains seem to work?
release #488: Commit c5edb7a pushed by bgkillas
January 16, 2025 01:17 7m 22s master
January 16, 2025 01:17 7m 22s
sync wands?
release #487: Commit a55074e pushed by bgkillas
January 16, 2025 00:30 3m 29s master
January 16, 2025 00:30 3m 29s
move some stuff, add support for sniper hiisi lasers and co.
release #486: Commit 47d8052 pushed by bgkillas
January 15, 2025 23:40 3m 44s master
January 15, 2025 23:40 3m 44s
maybe sync projectiles
release #485: Commit 2a96cd5 pushed by bgkillas
January 15, 2025 19:32 3m 41s master
January 15, 2025 19:32 3m 41s
change is_global criteria slightly
release #484: Commit 0a65514 pushed by bgkillas
January 15, 2025 16:01 3m 34s master
January 15, 2025 16:01 3m 34s
fix code being in wrong place
release #483: Commit 3ab04e2 pushed by bgkillas
January 15, 2025 15:30 4m 1s master
January 15, 2025 15:30 4m 1s