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README.md

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## Projects using TriangleMeshDistance
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- [Discregrid](https://github.com/InteractiveComputerGraphics/Discregrid) - A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.
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- [PBD](https://github.com/InteractiveComputerGraphics/PositionBasedDynamics) - A C++ library for physically-based simulation of rigid bodies, deformables, cloth and fluids using Position-Based Dynamics
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- [SPlisHSPlasH](https://github.com/InteractiveComputerGraphics/SPlisHSPlasH) - A C++ library for the physically-based simulation of fluids using Smoothed Particle Hydrodynamics (cf. video) (Coming soon)
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- [PBD](https://github.com/InteractiveComputerGraphics/PositionBasedDynamics) - A C++ library for physically-based simulation of rigid bodies, deformables, cloth and fluids using Position-Based Dynamics.
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- [SPlisHSPlasH](https://github.com/InteractiveComputerGraphics/SPlisHSPlasH) - A C++ library for the physically-based simulation of fluids using Smoothed Particle Hydrodynamics.

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