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# TriangleMeshDistance
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Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh.
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The distance computation to the triangle collection is accelerated with a sphere bounding volume hierarchy. The sign of the distance is resolved with the method presented in *"Generating Signed Distance Fields From Triangle Meshes"* by Bærentzen, Andreas & Aanæs, Henrik. (2002). Assuming triangle normals point outwards from the enclosed volume, the sign of the distance will be positive outside and negative inside.
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The distance computation to the triangle collection is accelerated with a sphere bounding volume hierarchy. The sign of the distance is resolved with the method presented in *"Generating Signed Distance Fields From Triangle Meshes"* by Bærentzen, Andreas & Aanæs, Henrik. (2002).
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Assuming triangle normals point outwards from the enclosed volume, the sign of the distance will be positive outside and negative inside.
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## Example
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```cpp

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