For additional improvements in compression ratio and decoding performance, it is recommended to switch to vertex codec v1 (via `meshopt_encodeVertexVersion(1)`). This will result in smaller outputs that decode faster, and provide additional control over compression level - `meshopt_encodeVertexBuffer` will use compression level 2 by default, but using `meshopt_encodeVertexBufferLevel` allows to improve compression in certain cases by using level 3, or to reduce compression ratio and improve encoding speed by using level 1. Note that v1 format requires meshoptimizer v0.23 or later for decoding.
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