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48 lines (42 loc) · 947 Bytes
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JKDF2.asl
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48 lines (42 loc) · 947 Bytes
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state("JK")
{
bool isLoading : 0x154A68;
string11 level : 0x43599C;
bool credits : 0x15AD94;
byte pos1 : 0x4EC558;
byte pos2 : 0x4EC55C;
bool menu : 0x156020;
}
state("JediKnight")
{
bool isLoading : 0x154A68;
string11 level : 0x43599C;
bool credits : 0x15AD94;
byte pos1 : 0x4EC558;
byte pos2 : 0x4EC55C;
bool menu : 0x156020;
}
start
{
return current.level == "01narshadda" && current.pos1 == 77 && current.pos2 == 33 && !current.menu;
}
reset
{
return current.level == "01narshadda" && current.pos1 == 77 && current.pos2 == 33 && (old.pos1 != 77 || old.pos2 != 33);
}
split
{
return current.level != old.level && current.level != "01narshadda" || current.credits;
}
isLoading
{
return current.isLoading;
}
init
{
timer.IsGameTimePaused = false;
}
exit
{
timer.IsGameTimePaused = true;
}