-
Notifications
You must be signed in to change notification settings - Fork 499
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Multiple precompiled assemblies #620
Comments
Did you ever solve this? I'm having the same problem |
Yes, but forget how exactly, have you changed and applied all "asmdef" files in unity? I think that was a reason. |
What do you mean change and apply the asmdef files? How do I do that?
Thanks for the reply!
…On Sat, Apr 17, 2021, 9:30 PM mohsen123 ***@***.***> wrote:
Did you ever solve this? I'm having the same problem
Yes, but forget how exactly, have you changed and applied all "asmdef"
files in unity? I think that was a reason.
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub
<#620 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AC4FJMDUNNAL55CSZ2Z7N7DTJGEQNANCNFSM4WPSOYVA>
.
|
Delete multiple copies of dll's |
Should be fixed on dev and in this PR |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Hey, I get this error after building GLTFSerialization.sln
the error is for GLTFSerialization.dll and Newtonsoft.Json.dll and unity Cant load scripts.
I know it related to:
Open the Unity project located in UnityGLTF\. If the meta file gets overridden, the binaries in UnityGLTF\Assets\UnityGLTF\Runtime\Plugins should be configured for everything but UWP. The binaries in UnityGLTF\Assets\UnityGLTF\Runtime\Plugins\UWP should be configured for UWP.
but How should I exactly deal with them? if I want to use the plugin for windows,
thanks
The text was updated successfully, but these errors were encountered: