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Multiple precompiled assemblies #620

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mohsen123 opened this issue Jan 23, 2021 · 7 comments · Fixed by #644
Closed

Multiple precompiled assemblies #620

mohsen123 opened this issue Jan 23, 2021 · 7 comments · Fixed by #644

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@mohsen123
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Hey, I get this error after building GLTFSerialization.sln

PrecompiledAssemblyException: Multiple precompiled assemblies with the same name GLTFSerialization.dll included or the current platform. Only one assembly with the same name is allowed per platform. Assembly paths:
Assets/UnityGLTF/Runtime/Plugins/net35/GLTFSerialization.dll

the error is for GLTFSerialization.dll and Newtonsoft.Json.dll and unity Cant load scripts.

I know it related to:
Open the Unity project located in UnityGLTF\. If the meta file gets overridden, the binaries in UnityGLTF\Assets\UnityGLTF\Runtime\Plugins should be configured for everything but UWP. The binaries in UnityGLTF\Assets\UnityGLTF\Runtime\Plugins\UWP should be configured for UWP.
but How should I exactly deal with them? if I want to use the plugin for windows,

thanks

@mohsen123
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error

any solution?

@bobbyntigers64
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Did you ever solve this? I'm having the same problem

@mohsen123
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Did you ever solve this? I'm having the same problem

Yes, but forget how exactly, have you changed and applied all "asmdef" files in unity? I think that was a reason.

@bobbyntigers64
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bobbyntigers64 commented Apr 17, 2021 via email

@sivatejachigicherla
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Delete multiple copies of dll's

@hybridherbst
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Should be fixed on dev and in this PR

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4 participants