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Is it possible to export GLTF in WebGL runetime ? #641
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It's possible with this PR which will be merged in 1-2 weeks unless there's concerns: Would be great if you test that out. |
Hi @OctocatPower, Did you find any solution regarding the same issue.? |
Hi @Vaigo, sadly, i don't got the answer ... |
Can you please test from this fork which will be merged back here soon: |
Hi @hybridherbst, Which method/Script i need to use to export the Gameobject in webgl? |
Hi,
I am actually trying to export a GLTF from WebGL build.
When i try it, i got this error : Could not find a part of the path
I find that there is no access to the file system for security reasons. So, i got this error. Solution is to use WWW class to download the file before being able to parse it. But is it possible to aply this ? Important sripts are in a dll so i can't see what is doing in this ...
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