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Description
While Gestaltor, Babylon and Needle Engine (based on three.js) have already implemented KHR_animation_pointer, the validator currently doesn't support it. That leads to thousands and sometimes hundreds of thousands of errors for files that work fine:

The errors are many times
{
"code": "VALUE_NOT_IN_LIST",
"message": "Invalid value 'pointer'. Valid values are ('translation', 'rotation', 'scale', 'weights').",
"severity": 1,
"pointer": "/animations/0/channels/2/target/path"
},and
{
"code": "ANIMATION_DUPLICATE_TARGETS",
"message": "Animation channel has the same target as channel 353.",
"severity": 0,
"pointer": "/animations/2/channels/9/target"
},Are there plans / what are the plans for supporting KHR_animation_pointer to ensure files are correctly set up? I understand that this is kind of a chicken-and-egg situation between the extension not being ratified (yet) and the need to produce correct files for it, but wanted to ask nonetheless :)
Thanks!
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