Time: | 60-120 min |
---|---|
# Players: | 1-4 |
Style: | competitive worker placement game |
Table of Contents:
- child
- a new worker aquired during the current round
- NW
- nurture value (represented by a dish pawn)
- rounds (14 total)
preparation
turn next action card face upget wares on it if there are anystack up Anhäufungsfelderworker placement
start player places one worker, then next player, until all workers are placedworkers block action for other workersactions are done immediatelyat least one action must be done to allow placement"and/or" action: choose order of actions"and then" action: must do first, can do secondreturn time
workers are returned to the rooms, including any child now becoming adultharvest time
indicated by a horn of plenty if it happens
- harvest time
- harvest the top piece of each farmland
- feed family (2 NW for each adult, 1 NW for a child)
- if you have two or more of the same animal species on your board: spawn 1 more of this species once per species
- workers
- only one worker per room allowed (except with "urgent childwish")enlarging the house after using "urgent childwish" immediately moves the worker to the new free roomnew workers stay on the "childwish" action with the adult until return time, they count as adults starting the next round
- each player
- place one person per roomget 3 NW (except start player who gets 2 and the start player token)get 7 Anschaffungen (orange cards)get 7 Ausbildungen (yellow cards, sort out for player number)
- board
- shuffle action cards and place them on board from 1-6sort big Anschaffungen on their spaces (red cards)place variant action boards next to the board (not Nebentätigkeit)