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agricola.rst

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Agricola

Time:60-120 min
# Players:1-4
Style:competitive worker placement game

Table of Contents:

child
a new worker aquired during the current round
NW
nurture value (represented by a dish pawn)
rounds (14 total)
  1. preparation

    turn next action card face up
    get wares on it if there are any
    stack up Anhäufungsfelder
  2. worker placement

    start player places one worker, then next player, until all workers are placed
    workers block action for other workers
    actions are done immediately
    at least one action must be done to allow placement
    "and/or" action: choose order of actions
    "and then" action: must do first, can do second
  3. return time

    workers are returned to the rooms, including any child now becoming adult
  4. harvest time

    indicated by a horn of plenty if it happens
harvest time
  1. harvest the top piece of each farmland
  2. feed family (2 NW for each adult, 1 NW for a child)
  3. if you have two or more of the same animal species on your board: spawn 1 more of this species once per species
workers
only one worker per room allowed (except with "urgent childwish")
enlarging the house after using "urgent childwish" immediately moves the worker to the new free room
new workers stay on the "childwish" action with the adult until return time, they count as adults starting the next round
each player
place one person per room
get 3 NW (except start player who gets 2 and the start player token)
get 7 Anschaffungen (orange cards)
get 7 Ausbildungen (yellow cards, sort out for player number)
board
shuffle action cards and place them on board from 1-6
sort big Anschaffungen on their spaces (red cards)
place variant action boards next to the board (not Nebentätigkeit)