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2.0.14 build and release
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Source/Gameplay/AutoWatchEntity/Entity/FlagTouchSwitch.cs

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using Celeste.Mod.TASHelper.Utils;
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using Monocle;
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using Monocle;
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namespace Celeste.Mod.TASHelper.Gameplay.AutoWatchEntity;
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Source/Gameplay/Spinner/SpinnerCalculateHelper.cs

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@@ -48,7 +48,7 @@ private static void PrepareTags() {
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// JIT optimization may cause PredictLoadTimeActive[2] != 524288f when TimeActive = 524288f
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[MethodImpl(MethodImplOptions.NoOptimization)]
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internal static void PreSpinnerCalculate(Scene self) {
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if (!TasHelperSettings.Enabled || FastForwarding || self is not Level) {
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if (!TasHelperSettings.Enabled || UltraFastForwarding || self is not Level) {
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return;
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}
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float time = TimeActive = self.TimeActive;

everest.yaml

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- Name: TASHelper
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Version: 2.0.13
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Version: 2.0.14
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DLL: bin/Release/net7.0/TASHelper.dll
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Dependencies:
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- Name: EverestCore

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