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(mp_base) Skybox partitions (lobby, evac, 3D skybox etc.) #4

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snake-biscuits opened this issue Aug 12, 2023 · 0 comments
Open

(mp_base) Skybox partitions (lobby, evac, 3D skybox etc.) #4

snake-biscuits opened this issue Aug 12, 2023 · 0 comments
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maps This issue affects maps

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@snake-biscuits
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Scripts (gamemode, lobby) have some assumptions about where different parts of the map are
There's a common base shape to how mp_ maps are broken up

We should match how retail does it so those assumptions are still correct

Bonus

  • light_environment_volume support would really help for Titanfall 2, since lobby lighting is consistent
  • Some visual explainers of the layout would be a good resource for mappers
@snake-biscuits snake-biscuits self-assigned this Aug 12, 2023
@snake-biscuits snake-biscuits converted this from a draft issue Aug 12, 2023
@snake-biscuits snake-biscuits added the maps This issue affects maps label Aug 12, 2023
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maps This issue affects maps
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