@@ -5,12 +5,32 @@ A crude representation of the game world, told through a flowchart.
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``` mermaid
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graph LR
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edana(Edana) <--> thornlands(Thornlands) <--> sfor(Eswen Mallen) & helena(Helena) & heras(Heras) & mscave(Mscave) & thornnorth(Thornlands North);
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+ thornnorth <--> msquest(MS Quest) & bloodrose(Bloodrose) & ww1(World Walker Series) & nmthornlands(Nightmare Thornlands) & orcfor(Orkat Forest);
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+ bloodrose <--> mssnow(MS Snow) & aleyesu(Aleyesu);
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+ mscave <--> goblintown(Goblin Town) & gatecity(Gate City);
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edana <--> edanasewers(Edana Sewers) <--> chapel(Chapel) <--> isle(Isle);
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sfor <--> challs(Halls of Carthane) & thanatos(Thanatos) & calruin2(Calruin) & bcastle(Haunted Castle);
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challs <--> wicardoven(Wicard Oven);
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helena <--> kprelude(Keledros Prelude) & daragoth(Daragoth) & dtemple(Demon Temple);
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helena --> oldhelena(Old Helena);
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kprelude <--> itower(Idemark's Tower) & kboss(Keledros Library) & thekeep(The Keep);
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+ thekeep <--> dragooncaves(Dragoon Caves);
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daragoth <--> deralia(Deralia) <--> gcape(Gertenheld Cape) & ocrossing(Ocean Crossing) & dsewers(Deralia Sewers);
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+ daragoth <--> mines(Mines) & lowlands(Curse of the Bear God Series);
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+ daragoth <-- Hidden --> nash(Nashalrath);
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+ gcape <--> gforest(Gertenheld Forest);
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ocrossing <--> ara(Port Ara) & islesdread(Isles of Dread) & tundra(Tundra);
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+ mssnow <--> tundra;
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+ aleyesu <--> aluhandra(Aluhandra) <--> shadpalace(Shahaddar Palace) <--> sorcvilla(Shahaddar Villa);
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+ sorcvilla --> aluhandra;
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+ lodagond(Lodagond);
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+ thewall(The Wall);
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+ hswamp(The Hunderswamp);
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+ shendereast(Shender East);
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+ hemlock(Hemlock);
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+ bloodshrine(Bloodshrine);
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+
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+ click edana "../Regions/Edana/Edana"
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+ click thornlands "../Regions/Thornlands/Thornlands"
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+ click edanasewers "../Regions/Edana Sewers/Edana Sewers"
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```
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