|
| 1 | +### 0.4.0 version |
| 2 | + |
| 3 | +Version with various improvements in hand building and melds calling. |
| 4 | + |
| 5 | +This version had played ~1000 games (hanchans) and achieved fourth dan (四段) a couple of times. |
| 6 | + |
| 7 | +Stable rank was a second dan (二段) and stable rate was ~R1600. |
| 8 | + |
| 9 | +Stat: |
| 10 | + |
| 11 | +| | Result | |
| 12 | +| --- | --- | |
| 13 | +| Average position | 2.53 | |
| 14 | +| Win rate | 19.21% | |
| 15 | +| Feed rate | 11.78% | |
| 16 | +| Riichi rate | 18.48% | |
| 17 | +| Call rate | 24.41% | |
| 18 | + |
| 19 | +| Places | | |
| 20 | +| --- | --- | |
| 21 | +| First | 20.92% | |
| 22 | +| Second | 27.46% | |
| 23 | +| Third| 30.17% | |
| 24 | +| Fourth | 21.45% | |
| 25 | +| Bankruptcy | 6.19% | |
| 26 | + |
| 27 | +The number of fourth places was decreased. |
| 28 | + |
| 29 | +### 0.3.2 version |
| 30 | + |
| 31 | +Version with various improvements. |
| 32 | + |
| 33 | +This version had played 600 games (hanchans) and achieved fourth dan (四段) once. |
| 34 | + |
| 35 | +Stable rank was a first dan (初段). |
| 36 | + |
| 37 | +Stat: |
| 38 | + |
| 39 | +| | Result | |
| 40 | +| --- | --- | |
| 41 | +| Average position | 2.53 | |
| 42 | +| Win rate | 19.97% | |
| 43 | +| Feed rate | 10.88% | |
| 44 | +| Riichi rate | 15.80% | |
| 45 | +| Call rate | 36.39% | |
| 46 | + |
| 47 | +| Places | | |
| 48 | +| --- | --- | |
| 49 | +| First | 22.41% | |
| 50 | +| Second | 25.52% | |
| 51 | +| Third| 28.28% | |
| 52 | +| Fourth | 23.79% | |
| 53 | +| Bankruptcy | 4.48% | |
| 54 | + |
| 55 | +### 0.2.5 version |
| 56 | + |
| 57 | +This version is much smarter than 0.0.x versions. It can open hand, go to defence and build hand more effective. |
| 58 | + |
| 59 | +This version had played 375 games (hanchans) and achieved second dan (二段). |
| 60 | + |
| 61 | +Rate was somewhere around R1500. |
| 62 | + |
| 63 | +Stat: |
| 64 | + |
| 65 | +| | Result | |
| 66 | +| --- | --- | |
| 67 | +| Average position | 2.65 | |
| 68 | +| Win rate | 18.60% | |
| 69 | +| Feed rate | 10.59% | |
| 70 | +| Riichi rate | 15.64% | |
| 71 | +| Call rate | 34.89% | |
| 72 | + |
| 73 | +### 0.0.5 version |
| 74 | + |
| 75 | +It can reach a tempai and call a riichi. It doesn't know about dora, yaku, defence and etc. |
| 76 | +Only about tempai and riichi so far. |
| 77 | + |
| 78 | +This version had played 335 games (hanchans) and achieved only first dan (初段) on the tenhou.net so far |
| 79 | +(and lost it later, and achieved it again...). |
| 80 | + |
| 81 | +Rate was somewhere around R1350. |
| 82 | + |
| 83 | +Stat: |
| 84 | + |
| 85 | +| | Result | |
| 86 | +| --- | --- | |
| 87 | +| Average position | 2.78 | |
| 88 | +| Win rate | 20.73% | |
| 89 | +| Feed rate | 19.40% | |
| 90 | +| Riichi rate | 36.17% | |
| 91 | +| Call rate | 0% | |
| 92 | + |
| 93 | +So, even with the current simple logic it can play and win. |
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