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Adds Way of Rhea
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content/news/045/index.md

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@@ -97,6 +97,36 @@ Participate [by joining the Discord server][cybergate-dis].
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[cybergate-yt]: https://youtube.com/channel/UClrsOso3Xk2vBWqcsHC3Z4Q
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[cybergate-dis]: https://discord.gg/R7DkHqw7zJ
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### [Way of Rhea][wor]
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[![Steam Puzzle Fest April 24 - May 1 Way of Rhea](wor-puzzle-fest.jpg)][wor]
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[Way of Rhea][wor] is a puzzle game with hard puzzles and forgiving
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mechanics being produced by [@masonremaley][wor-mason-remaley] in a custom Rust
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engine. You can support development by
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[checking out the free demo and wishlisting on Steam][wor], or
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[signing up for the mailing list](https://www.anthropicstudios.com/newsletter/signup/tech)!
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Recent updates:
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- Way of Rhea was part of the [Steam Puzzle Fest][wor-puzzle-fest]!
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- Various quality of life improvements:
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- Time controls (pause, play, fastforward)
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- Staves switch in place so that crabs don't inadvertantly move them when cycling
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- Increased drag on various physics objects to prevent bouncing over targets
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- Increased staff throw velocity to make it easier to throw staves off ledges
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- Improved interactive hover visuals on staves
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- Fixed bug where you could take objects from the crab while he's riding the elevator
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- Fixed edge cases around saving on load screens
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- Fixed edge cases with sleep system and pausing
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- Made save points more flexible in crab puzzles (save points can now conditionally
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trigger only when a crab is present)
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- More work on end game
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[wor]: https://store.steampowered.com/app/1110620/Way_of_Rhea/?utm_campaign=tmirgd&utm_source=n45
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[wor-mason-remaley]: https://twitter.com/masonremaley
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[wor-puzzle-fest]: https://store.steampowered.com/category/puzzle_matching/
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## Engine Updates
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## Learning Material Updates

content/news/045/wor-puzzle-fest.jpg

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