Skip to content

Commit f01542b

Browse files
GManTheMarioGuyVrixyzjanhohenheim
authored
patches (N50: sm64jsarchive rust-gamedev#1474) (rust-gamedev#1527)
Co-authored-by: Thierry Berger <[email protected]> Co-authored-by: Jan Hohenheim <[email protected]>
1 parent c730e22 commit f01542b

File tree

1 file changed

+6
-7
lines changed

1 file changed

+6
-7
lines changed

content/news/050/index.md

+6-7
Original file line numberDiff line numberDiff line change
@@ -103,21 +103,20 @@ For the full changelog, see the [release notes][wor-release-notes].
103103
[wor-avx]: https://store.steampowered.com/news/app/1110620/view/4118050466869150657
104104
[wor-achievements]: https://clan.cloudflare.steamstatic.com/images//35599024/573f81c1ebce54d9efedcd693fcbe684a5629c7f.png
105105

106-
### [SM64JSARCHIVE][sm64jsarchive]
106+
### [sm64jsarchive][sm64jsarchive]
107107

108-
![Super Mario 64 JavaScript](sm64jsarchive.jpg)
108+
![Super Mario 64 JavaScript Archive](sm64jsarchive.jpg)
109109

110110
[SM64JSARCHIVE][sm64jsarchive] is an actively maintained fork of [sm64js]: a decompilation project of Super Mario 64 to JavaScript.
111-
Additional sidenote: The mmo servers arent always running for the game
111+
Additional sidenote: The MMO servers are not always running for sm64jsarchive.
112112

113113
The backend server, which is written in Rust,
114-
has finally been able to start after 10 long months
115-
and is now live at <https://mmo.sm64jsarchive.com>
114+
is now live at <https://sm64jsarchive.com>
116115

117116
A successful stress test for the MMO feature was run on April 10th.
118117

119-
[sm64jsarchive]: https://mmo.sm64jsarchive.com
120-
[sm64js]: https://github.com/sm64js/sm64js
118+
[sm64jsarchive]: https://sm64jsarchive.com
119+
[sm64js]: https://github.com/sm64js/sm64js/tree/MMO
121120

122121
### [Open Combat][OpenCombat_website]
123122

0 commit comments

Comments
 (0)