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Hello there, I'd like to request that you remove the suggestion of using option ARRR from being used with chusan matching as to me, that would be considered cheating on a larger matchmaking environment.
An example of why it would be considered cheats is that once mythos players are able to connect to Yukiotoko and play with other players on data, they will be put at a severe disadvantage as their opponents are able to select song difficulties that are significantly higher than what a normal/casual player would be able to choose, and will likely cause the other player lose the match, battle ranking, and not enjoy their experience when put at a significantly higher level.
The text was updated successfully, but these errors were encountered:
This isn't an excuse but I'd like to point out that ARRR is one of the less "cheat"-like of the multiplayer modification option variants. Some users have option (of which, is not ARRR and is not based off of ARRR) for all difficulties being unlocked which also significantly breaks the CPUs. ARRR only increases the difficulty to be 2 higher than the lowest player's rating and finds a "decent" balance between difficulty and fairness.
Ah my apologies, I was under the impression that ARRR unlocks all difficulties, but still any sort of option that messes with the battle ranking difficulties or cpu's really isn't ideal for people playing on mythos which uses the vanilla options, I think that people should actually play to rank up as it makes it more fun as a competition and more engaging, rather than selecting anything and the other player not having a great time being forced to play 14/14+ for example, the yukiotoko matchmaker is designed to match people based on similar skill levels so that everybody plays the same level and only allows anybody to join as a last resort to try to get any sort of matching going.
Hello there, I'd like to request that you remove the suggestion of using option ARRR from being used with chusan matching as to me, that would be considered cheating on a larger matchmaking environment.
An example of why it would be considered cheats is that once mythos players are able to connect to Yukiotoko and play with other players on data, they will be put at a severe disadvantage as their opponents are able to select song difficulties that are significantly higher than what a normal/casual player would be able to choose, and will likely cause the other player lose the match, battle ranking, and not enjoy their experience when put at a significantly higher level.
The text was updated successfully, but these errors were encountered: