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This game reads the VCOUNT register at rom address 800174E at the beginning of every line in an HBlank IRQ. The CPU sometimes reads the VCOUNT register too early (in the HBlank of the previous line) so the game does not get the value it expects.
Thank you for debugging this.
I fear the current way the core is made can lead to minor inconsistencies of the timing.
I will work on an improved version at some point that solves such issues.
Save state:
https://github.com/MiSTer-devel/GBA_MiSTer/files/4130173/Metal.Max.2.Kai.Japan.zip
Thanks,
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