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class1.cpp
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// Class1.cpp
#include "pch.h"
#include "Class1.h"
#include <algorithm>
#include <ppltasks.h>
using namespace JS_Array;
// 05 at the top because we need the includes and usings
//<snippet05>
#include <vector>
#include <collection.h>
using namespace Platform;
using namespace std;
using namespace Platform::Collections;
void ArrayConversions(const Array<int>^ arr)
{
// Construct an Array from another Array.
Platform::Array<int>^ newArr = ref new Platform::Array<int>(arr);
// Construct a Vector from an Array
auto v = ref new Platform::Collections::Vector<int>(arr);
// Construct a std::vector. Two options.
vector<int> v1(begin(arr), end(arr));
vector<int> v2(arr->begin(), arr->end());
// Initialize a vector one element at a time.
// using a range for loop. Not as efficient as using begin/end.
vector<int> v3;
for(int i : arr)
{
v3.push_back(i);
}
}
//</snippet05>
Class1::Class1()
{
}
void Class1::ConversionDemo(const Array<int>^ arr)
{
ArrayConversions(arr);
}
//<snippet01>
double Class1::PassArrayForReading(const Array<double>^ arr)
{
double sum = 0;
for(unsigned int i = 0 ; i < arr->Length; i++)
{
sum += arr[i];
}
return sum;
}
//</snippet01>
//<snippet02>
// Return array as out parameter...
void Class1::CalleeAllocatedDemo(Array<int>^* arr)
{
auto temp = ref new Array<int>(10);
for(unsigned int i = 0; i < temp->Length; i++)
{
temp[i] = i;
}
*arr = temp;
}
// ...or return array as return value:
Array<int>^ Class1::CalleeAllocatedDemo2()
{
auto temp = ref new Array<int>(10);
for(unsigned int i = 0; i < temp->Length; i++)
{
temp[i] = i;
}
return temp;
}
//</snippet02>
//not used
Array<int>^ Class1::CalleeAllocatedDemo3()
{
std::vector<int> vec;
for(int i = 0; i < 10; i++)
{
vec.push_back(i);
}
return ref new Array<int>(10/*vec*/); //compiler error
}
//<snippet03>
void Class1::CallerAllocatedDemo(Platform::WriteOnlyArray<int>^ arr)
{
// You can write to the elements directly.
for(unsigned int i = 0; i < arr->Length; i++)
{
arr[i] = i;
}
}
//</snippet03>
//<snippet09>
void Class1::InvokeIterators(Platform::WriteOnlyArray<int>^ arr)
{
int k = 0;
// You can write to the elements directly.
for (unsigned int i = 9; i > 0; i--)
{
arr->set(k++, i);
}
std::sort(arr->begin(), arr->end());
}
//</snippet09>
using namespace Windows::Foundation::Collections;
using namespace Platform;
using namespace Platform::Collections;
Person::Person(String^ name): m_name(name) { }
void Person::AddPhoneNumber(String^ type, String^ number)
{
m_numbers[type] = number;
}
IMapView<String^, String^>^ Person::PhoneNumbers::get()
{
return ref new MapView<String^, String^>(m_numbers);
}
ref class DateTracker sealed
{
public:
property Windows::Foundation::Uri^ uri;
// ...
};
void DoSomething()
{
Windows::Foundation::Uri docs("http://docs.microsoft.com");
Windows::Foundation::Uri^ devCenter = docs.CombineUri("/windows/");
// ...
} // both variables cleaned up here.
#include <collection.h>
#include <vector>
#include <utility>
using namespace Platform::Collections;
using namespace Windows::Foundation::Collections;
using namespace std;
IVector<int>^ GetInts()
{
vector<int> vec;
for(int i = 0; i < 10; i++)
{
vec.push_back(i);
}
//Implicit conversion to IVector
return ref new Vector<int>(std::move(vec));
}
//<snippet06>
Array<int>^ GetNums()
{
int nums[] = {0,1,2,3,4};
//Use nums internally....
// Convert to Platform::Array and return to caller.
return ref new Array<int>(nums, 5);
}
//</snippet06>
//Array<int>^ GetNums2()
//{
// vector<int> vec;
// for(int i = 0; i < 10; i++)
// {
// vec.push_back(i);
// }
// //Implicit conversion to IVector
// return ref new Array<int>(begin(vec), end(vec));
//}
using namespace Windows::Storage;
using namespace Windows::Storage::Streams;
using namespace concurrency;
void Class1::TestDataReader()
{
//String^ Filename = "test.data";
// Windows::Storage::StorageFile^ sampleFile;
// create_task(KnownFolders::DocumentsLibrary->GetFileAsync(Filename)).then([this](task<StorageFile^> getFileTask)
//{
// try
// {
// sampleFile = getFileTask.get();
// }
// catch (Platform::Exception^)
// {
// // sample file doesn't exist so scenario one must be run first.
// }
//});
// IInputStream^ str =
// DataReader^ dataReader = ref new DataReader(sampleFile);
// uint8 data[1024];
// dataReader->ReadBytes( ArrayReference<uint8>(data, 1024) );
}