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Learn more about: How to: Marshal arrays using P/Invoke |
How to: Marshal arrays using P/Invoke |
get-started-article |
06/30/2022 |
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a1237797-a2da-4df4-984a-6333ed3af406 |
You can call native functions that accept C-style strings by using the CLR string type xref:System.String when using .NET Framework Platform Invoke (P/Invoke) support. We encourage you to use the C++ Interop features instead of P/Invoke when possible. P/Invoke provides little compile-time error reporting, isn't type-safe, and can be tedious to implement. If the unmanaged API is packaged as a DLL and the source code isn't available, P/Invoke is the only option. Otherwise, see Using C++ Interop (Implicit P/Invoke)).
Because native and managed arrays are laid out differently in memory, passing them successfully across the managed/unmanaged boundary requires conversion, or marshaling. This article demonstrates how an array of simple (blitable) items can be passed to native functions from managed code.
As is true of managed/unmanaged data marshaling in general, the xref:System.Runtime.InteropServices.DllImportAttribute attribute is used to create a managed entry point for each native function that's used. In functions that take arrays as arguments, the xref:System.Runtime.InteropServices.MarshalAsAttribute attribute must be used to specify how to marshal the data. In the following example, the xref:System.Runtime.InteropServices.UnmanagedType enumeration is used to indicate that the managed array is marshaled as a C-style array.
The following code consists of an unmanaged and a managed module. The unmanaged module is a DLL that defines a function that accepts an array of integers. The second module is a managed command-line application that imports this function, but defines it in terms of a managed array. It uses the xref:System.Runtime.InteropServices.MarshalAsAttribute attribute to specify that the array should be converted to a native array when called.
// TraditionalDll4.cpp
// compile with: /LD /EHsc
#include <iostream>
#define TRADITIONALDLL_EXPORTS
#ifdef TRADITIONALDLL_EXPORTS
#define TRADITIONALDLL_API __declspec(dllexport)
#else
#define TRADITIONALDLL_API __declspec(dllimport)
#endif
extern "C" {
TRADITIONALDLL_API void TakesAnArray(int len, int[]);
}
void TakesAnArray(int len, int a[]) {
printf_s("[unmanaged]\n");
for (int i=0; i<len; i++)
printf("%d = %d\n", i, a[i]);
}
The managed module is compiled by using /clr
.
// MarshalBlitArray.cpp
// compile with: /clr
using namespace System;
using namespace System::Runtime::InteropServices;
value struct TraditionalDLL {
[DllImport("TraditionalDLL4.dll")]
static public void TakesAnArray(
int len,[MarshalAs(UnmanagedType::LPArray)]array<int>^);
};
int main() {
array<int>^ b = gcnew array<int>(3);
b[0] = 11;
b[1] = 33;
b[2] = 55;
TraditionalDLL::TakesAnArray(3, b);
Console::WriteLine("[managed]");
for (int i=0; i<3; i++)
Console::WriteLine("{0} = {1}", i, b[i]);
}
No portion of the DLL is exposed to the managed code through the traditional #include
directive. In fact, because the DLL is accessed at runtime only, problems in functions imported by using xref:System.Runtime.InteropServices.DllImportAttribute can't be detected at compile time.