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Learn more about: CParabolicTransitionFromAcceleration Class |
CParabolicTransitionFromAcceleration Class |
11/04/2016 |
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1e59b86f-358b-4da0-a4fd-8eaf5e85e00f |
Encapsulates a parabolic-acceleration transition.
class CParabolicTransitionFromAcceleration : public CBaseTransition;
Name | Description |
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CParabolicTransitionFromAcceleration::CParabolicTransitionFromAcceleration | Constructs a parabolic-acceleration transition and initializes it with specified parameters. |
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CParabolicTransitionFromAcceleration::Create | Calls the transition library to create encapsulated transition COM object. (Overrides CBaseTransition::Create.) |
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CParabolicTransitionFromAcceleration::m_dblAcceleration | The acceleration of the animation variable during the transition. |
CParabolicTransitionFromAcceleration::m_dblFinalValue | The value of the animation variable at the end of the transition. |
CParabolicTransitionFromAcceleration::m_dblFinalVelocity | The velocity of the animation variable at the end of the transition. |
During a parabolic-acceleration transition, the value of the animation variable changes from the initial value to the final value ending at a specified velocity. You can control how quickly the variable reaches the final value by specifying the rate of acceleration. Because all transitions are cleared automatically, it's recommended to allocated them using operator new. The encapsulated IUIAnimationTransition COM object is created by CAnimationController::AnimateGroup, until then it's NULL. Changing member variables after creation of this COM object has no effect.
CParabolicTransitionFromAcceleration
Header: afxanimationcontroller.h
Constructs a parabolic-acceleration transition and initializes it with specified parameters.
CParabolicTransitionFromAcceleration(
DOUBLE dblFinalValue,
DOUBLE dblFinalVelocity,
DOUBLE dblAcceleration);
dblFinalValue
The value of the animation variable at the end of the transition.
dblFinalVelocity
The velocity of the animation variable at the end of the transition.
dblAcceleration
The acceleration of the animation variable during the transition.
Calls the transition library to create encapsulated transition COM object.
virtual BOOL Create(
IUIAnimationTransitionLibrary* pLibrary,
IUIAnimationTransitionFactory* /* not used */);
pLibrary
A pointer to transition library, which is responsible for creation of standard transitions.
TRUE if transition is created successfully; otherwise FALSE.
The acceleration of the animation variable during the transition.
DOUBLE m_dblAcceleration;
The value of the animation variable at the end of the transition.
DOUBLE m_dblFinalValue;
The velocity of the animation variable at the end of the transition.
DOUBLE m_dblFinalVelocity;