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AE2 Craftin Request bug #31

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Keridos opened this issue Oct 13, 2014 · 3 comments
Open

AE2 Craftin Request bug #31

Keridos opened this issue Oct 13, 2014 · 3 comments
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@Keridos
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Keridos commented Oct 13, 2014

When using x = crafting.request(number) on a craftable object, the returned object always gives isDone() = false back even if the crafting was successfully finished.

@fnuecke
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fnuecke commented Oct 13, 2014

This may be a bug in AE2. I've opened a ticket on the AE2 repo to clarify. If it isn't, I have a rough workaround ready that I'll throw in. Will wait for what they say.

@fnuecke fnuecke added the bug label Oct 13, 2014
@fnuecke
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fnuecke commented Oct 13, 2014

All right, missed a sentence in the API doc. Will fix ASAP.

@fnuecke
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fnuecke commented Oct 13, 2014

Fixed this in OC 1.4, but currently too tired to port this over to OCC.

Will do later, unless someone else does it first (@lordjoda? ;))

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