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Bump Nugets for artifacts@v4 and include win-arm64
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MonoGame.Library.BuildScripts.csproj

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@@ -37,8 +37,8 @@
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<ItemGroup>
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<PackageReference Include="Cake.FileHelpers" Version="7.0.0" />
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<PackageReference Include="Cake.Frosting" Version="4.0.0" />
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<PackageReference Include="NuGet.Packaging" Version="6.10.1" />
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<PackageReference Include="Cake.Frosting" Version="4.2.0" />
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<PackageReference Include="NuGet.Packaging" Version="6.11.1" />
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<PackageReference Include="System.Formats.Asn1" Version="8.0.1" />
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</ItemGroup>
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Tasks/PublishLibraryTask.cs

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@@ -13,6 +13,7 @@ public override async Task RunAsync(BuildContext context)
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{
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var knownRids = new string[] {
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"win-x64",
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"win-arm64",
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"win-x86",
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"win-arm64",
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"linux-x64",

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