title | description | requireMSLicense |
---|---|---|
How To articles for the Content Pipeline |
A series of articles to answer common questions related to Content Pipeline operation! |
true |
-
Demonstrates how to add content, such as images or sounds, to your game.
-
Demonstrates how to use a custom XML File to Specify Content.
-
How to Load content from a library
Demonstrates how to create A localized game using alternative sets of text that are appropriate to the language and culture of the gamer.
-
How to extend a content processor
Describes how MonoGame lets you modify or extend the behavior of any standard Content Pipeline processor.
-
How to Extend the Font Description Processor to Support Additional Characters
Describes the process of developing a custom content processor needed to add additional characters to a FontDescription object based on the text that is required by the game.