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Fix typo in accessibility testing section (#214)
Noticed a minor "Ui" rather than UI
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articles/tutorials/building_2d_games/19_user_interface_fundamentals/index.md

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@@ -98,7 +98,7 @@ Creating accessible user interfaces is an essential aspect of inclusive game des
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The most effect way to ensure accessibility is through testing under different circumstances and with diverse users:
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- Test your Ui using only keyboard navigation.
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- Test your UI using only keyboard navigation.
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- Try playing without sound.
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- Check your UI with a color blindness simulator.
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- Adjust the display scale to simulate low vision.

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