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*removed unused settings
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Morphyum committed Feb 12, 2020
1 parent e1578f6 commit 1179ba0
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3 changes: 0 additions & 3 deletions InnerSphereMap/InnerSphereMap/HolderClasses.cs
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Expand Up @@ -17,11 +17,8 @@ public class Settings {
public float MapRightViewBuffer;
public float MapBottomViewBuffer;

public bool use3040Map = false;

public string splashTitle = "";
public string splashText = "";
public List<string> cheatcodes = new List<string>();

public List<LogoItem> logos = new List<LogoItem>();
public bool reducedClanLogos = true;
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7 changes: 3 additions & 4 deletions InnerSphereMap_data/ModData/settings.json
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Expand Up @@ -8,13 +8,12 @@
"MapLeftViewBuffer" : 25.0,
"MapRightViewBuffer" : 25.0,
"MapBottomViewBuffer" : 75.0,
"use3040Map" : true,
"splashTitle" : "RogueTech",

"splashTitle" : "Inner Sphere",
"splashText" : "<b>War is Business, and Business is Hell</b> \n\n Welcome to the Inner Sphere, Commander \n\n You are a Mercenary, standing on the Bridge of your very own Argo, a mobile Space Station, looking forward to a life of conflict among the warring factions of Humanity. \n\n Will you Prosper, or be remembered only as yet another thug who couldn't cut it?",
"cheatcodes":[],


"reducedClanLogos" : true,

"logos" : [
{
"factionName" : "Davion",
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40 changes: 5 additions & 35 deletions README.md
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Expand Up @@ -10,51 +10,21 @@ This mod would not be possible without all the help i got so Special thanks to:
- mpstark, for BTML without him we wouldn't have such awesome mods
- SaltyHotDog, for helping me gather the data on the planets
- Xavier, for providing us with the NBT data

## Requirements
* install [BattleTechModLoader](https://github.com/Mpstark/BattleTechModLoader/releases) using the [instructions here](https://github.com/Mpstark/BattleTechModLoader)
* install [ModTek](https://github.com/Mpstark/ModTek/releases) using the [instructions here](https://github.com/Mpstark/ModTek)
* install [RandomTravelContracts](https://www.nexusmods.com/battletech/mods/126?tab=files) using the [instructions here](https://www.nexusmods.com/battletech/mods/126)

## Recommended

Best enjoyed with:
* [MechMaintenanceByCost](https://www.nexusmods.com/battletech/mods/92)
* [DropCostPerMech](https://www.nexusmods.com/battletech/mods/97)
* [BrokenSalvagedMechs](https://www.nexusmods.com/battletech/mods/93)
* [CompanyMechSalvage](https://www.nexusmods.com/battletech/mods/44)
* [CommanderPortraitLoader](https://www.nexusmods.com/battletech/mods/84)
* [Permanent Evasion](https://www.nexusmods.com/battletech/mods/94)
* [True RNG Hit Rolls](https://www.nexusmods.com/battletech/mods/100)
* [Real Hit Chance](https://www.nexusmods.com/battletech/mods/90)
- JamieWolf, for fixing ISM while i was not around!

## Features
- Over 2000 planets added.
- All the major factions added.
- Factions now lose proper standing when you fight against them.
- Removed Story.
- Starting with the argo on Galatea.
- Raised jumping distance to fit for the map.
- Raised Argo monthly costs for balancing reasons.
- Faction Screen now shows your 8 highest factions.
- Contracts on all planets can now go from 0,5 skulls to 5 skulls.
- There is no more local contracts and each planet generates 10 travel contracts.
- Faction Screen now shows all factions.

## Tips
- Don't freak out if loading to the main menu takes abit longer, modtek does its while the skull is displayed.
- Since i am using the Tutorial skip you have to save and load once to use your commander in a mech.
- The starting planet only has one random contract(this is a known bug), all other planets will have 10 travel contracts.
- If you like local contracts back you have to edit mods\InnerSphereMap\StreamingAssets\data\simGameConstants\simGameConstants.json

## Settings
- [FACTION]RGB- List<float> - RGB Colors for the different factions on the map (r,g,b) range:0-1
- Don't freak out if loading to the main menu takes a bit longer, modloader does its thing while you jsut see a black screen.

## Download
Downloads can be found on [github](https://github.com/Morphyum/InnerSphereMap/releases).


## Install and use
- After installing BTML and ModTek, put the InnerSphereMap folder into the \BATTLETECH\Mods\ folder.
- Put the video from BATTLETECH\mods\InnerSphereMap\BattleTech_Data\StreamingAssets\Video into BATTLETECH\BattleTech_Data\StreamingAssets\Video.
- Change any settings in mods\InnerSphereMap\StreamingAssets\data\simGameConstants\simGameConstants.json if you would like to.
- Start a new campaign.
- Put the InnerSphereMap folder into your mods folder, usually found under: C:\Users\USERNAME\Documents\my games\BattleTech\mods
- Start a new career.

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