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Damage values #11

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werewolf-nr opened this issue Dec 10, 2011 · 0 comments
Open

Damage values #11

werewolf-nr opened this issue Dec 10, 2011 · 0 comments

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@werewolf-nr
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Damage values in Minecraft are signed short int but the GUI seems to have an artificial limit of +/- 9999 and throws an error when an item with a damage value out of that range is clicked.

************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '15288' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at MineEdit.Inventory.inv_Click(Object sender, EventArgs e) in c:\Users\Rob\Documents\MineEdit\NBTForgeCS\UIControls\Inventory.cs:line 230
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)

CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll

MineEdit
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0

CodeBase: file:///C:/Users/Nick/Desktop/MineEdit-RELEASE-11212010/MineEdit.exe

System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5447 (Win7SP1GDR.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

OpenMinecraft.Core
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0

CodeBase: file:///C:/Users/Nick/Desktop/MineEdit-RELEASE-11212010/OpenMinecraft.Core.DLL

System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll

LibNoise
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0

CodeBase: file:///C:/Users/Nick/Desktop/MineEdit-RELEASE-11212010/LibNoise.DLL

LibNBT
Assembly Version: 0.2.0.0
Win32 Version: 0.2.0.0

CodeBase: file:///C:/Users/Nick/Desktop/MineEdit-RELEASE-11212010/LibNBT.DLL

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

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