From d11e03b76da62fa0c607ccbc53d4f0af68245f49 Mon Sep 17 00:00:00 2001 From: Andyyy7666 <86536434+Andyyy7666@users.noreply.github.com> Date: Thu, 30 Jan 2025 17:31:13 +0100 Subject: [PATCH] fix: uncarry patients on treat --- client/carry.lua | 2 +- client/hospital.lua | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/client/carry.lua b/client/carry.lua index 9abe8f4..38093b3 100644 --- a/client/carry.lua +++ b/client/carry.lua @@ -41,7 +41,7 @@ local function startCarry(dict, anim, flag, carryingState, carriedState, carryin end) end -local function carryNearbyPlayer() +function carryNearbyPlayer() local playerState = Player(cache.serverId).state if playerState.ambulanceCarry == true then return diff --git a/client/hospital.lua b/client/hospital.lua index 82c0527..665689a 100644 --- a/client/hospital.lua +++ b/client/hospital.lua @@ -14,6 +14,7 @@ local function treatPatient(data) }) end TriggerServerEvent("ND_Ambulance:treatPatient", carry) + carryNearbyPlayer() elseif state.movingStretcher then local stretcher = GetNearestStretcher(data.coords) if not stretcher or not DoesEntityExist(stretcher) then