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This wiki will guide you through the modding aspects of NULL/Nova Engine.
NOTE: I haven't touched the modding with this engine that much but the wiki will get updated overtime! There will be also videos on my YouTube Channel incase you don't like reading any text.
NULL Engine handles modding differently than Psych or Codename, since NULL Engine is made with Godot and not HaxeFlixel. Godot uses .pck for its resources/assets. These can however not be edited during runtime or in general without using an unpacker or editing them directly trhough source code. Luckily Godot allows us to use "resource packs" to load new stuff via ProjectSettins.load_resource_pack().
We can make use of resource packs to function as mods allowing us to have one instance of NULL Engine and loading mods with a lot of more stuff like new menus, completely new songs and all that. Though we can only load one mod at a time.