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Why is the rendered output model 3D inconsistent across views compared to traditional 3DGS? #66

@Trinhtrongtinh

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@Trinhtrongtinh

Hi, thank you for the great work!

I noticed that the rendered output of the model appears inconsistent across different viewpoints, which is quite unexpected. I was hoping the model would produce consistent and clean results similar to the traditional 3D Gaussian Splatting approach from graphdeco-inria, or even better.

However, the output quality doesn't match my expectations — it's often unstable when rotating or viewing from new angles.

Both models are based on Gaussian Splatting, so what key differences could lead to such a gap in performance and visual coherence?
Thanks again for your time and for sharing your excellent research. 🙏

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