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It has been noticed that the origin of the individual map and the merged map is not the same.
The origin of the merged map is on a corner of the individual map of the robot. Only, one quarter of the maps are overlapping.
This can cause problem when sending simple navigation goal to the robot.
Having a transform along when creating the new merged_map foes not seems to change anything.
The issue is only causing warning but it needs to be solved eventually.
The text was updated successfully, but these errors were encountered:
This update issue #10.
This commit adds a launch file to launch after the spawning and map merging one. After setting the boundaries of the world and a rough localisation of the robot on the map on Rviz , it will trigger the exploration of the map.
The issue is not solved yet. robot_1 and robot_2 moves is erratic after few minutes and robot_0 is not moving. Due to map_merging #8 ?
It has been noticed that the origin of the individual map and the merged map is not the same.
The origin of the merged map is on a corner of the individual map of the robot. Only, one quarter of the maps are overlapping.
This can cause problem when sending simple navigation goal to the robot.
Having a transform along when creating the new merged_map foes not seems to change anything.
The issue is only causing warning but it needs to be solved eventually.
The text was updated successfully, but these errors were encountered: