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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="lan servers discovery"
run/main_scene="res://control.tscn"
config/features=PackedStringArray("4.1", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
LanScan="*res://addons/lan_servers_discovery/servers_discovery.gd"
ServiceDiscovery="*res://addons/lan_servers_discovery/servers_discovery.gd"
[editor_plugins]
enabled=PackedStringArray("res://addons/lan_servers_discovery/plugin.cfg", "res://addons/lan_service_discovery/plugin.cfg", "res://addons/lansanc/plugin.cfg", "res://addons/lanscan/plugin.cfg")
[rendering]
textures/vram_compression/import_etc2_astc=true