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While I have been able to get Novetus to work pretty well via Crossover, the recent versions of Novetus out there, but more so the out-of-box clients have been causing issues with how it handles the mouse cursor. The controls functionally sound, but there is a very obnoxious bug that persists with these refined clients.
Essentially, the mouse is captured within the programme as it should be, but the cursor won't hide itself from the play area where all the wacky and silly graphics would show, especially when going into 1st person mode, the mouse would not only refuse to hide but also jerk back into the middle after being moved around. And I've noticed plenty of the pre/early v22 builds don't have this issue and work just as favourably. What can be done about this besides digging out older Novetus optimised clients?
Currently using 1.3 Snapshot v22.8341.26380.2
The text was updated successfully, but these errors were encountered:
Legosi13
changed the title
(Mac specific Wine/Crossover issue)
(Mac specific Wine/Crossover issue) Mouse cursor appearing when in game.
Dec 4, 2022
While I have been able to get Novetus to work pretty well via Crossover, the recent versions of Novetus out there, but more so the out-of-box clients have been causing issues with how it handles the mouse cursor. The controls functionally sound, but there is a very obnoxious bug that persists with these refined clients.
Essentially, the mouse is captured within the programme as it should be, but the cursor won't hide itself from the play area where all the wacky and silly graphics would show, especially when going into 1st person mode, the mouse would not only refuse to hide but also jerk back into the middle after being moved around. And I've noticed plenty of the pre/early v22 builds don't have this issue and work just as favourably. What can be done about this besides digging out older Novetus optimised clients?
Currently using 1.3 Snapshot v22.8341.26380.2
The text was updated successfully, but these errors were encountered: