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useEntity.reducer.ts
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/*
*
* Copyright 2023 Odysseus Data Services, Inc.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
import { getReducerWithProduce } from "../../utils";
import { EntityState } from "./useEntity.types";
import { EntityActions } from "./useEntity.constants";
import { Status } from "../../enums";
import { ActionInterface } from "@/libs/types";
export const INITIAL_STATE: EntityState = {
entity: null,
version: null,
draft: null,
isVersionMode: false,
status: Status.INITIAL,
error: null,
};
export const reducer = <T extends object>(
state: EntityState<T>,
action: ActionInterface<EntityActions>
) => {
return getReducerWithProduce(state, (draft: EntityState<T>) => {
switch (action.type) {
case EntityActions.GET_ENTITY:
draft.status =
state.status === Status.INITIAL
? Status.IN_PROGRESS
: Status.IN_PROGRESS_RELOAD;
break;
case EntityActions.GET_ENTITY_SUCCESS:
draft.entity = action.payload.data;
draft.draft = action.payload.data;
draft.status = Status.SUCCESS;
break;
case EntityActions.GET_ENTITY_ERROR:
draft.error = { ...action.payload.error, message: "Not found" };
draft.status = Status.ERROR;
break;
case EntityActions.DELETE_ENTITY:
draft.status = Status.IN_PROGRESS;
break;
case EntityActions.DELETE_ENTITY_SUCCESS:
draft.status = Status.DELETE_SUCCESS;
break;
// case EntityActions.DELETE_ENTITY_ERROR:
// draft.status = Status.ERROR;
// break;
case EntityActions.UPDATE_ENTITY:
draft.status = Status.IN_PROGRESS_RELOAD;
break;
case EntityActions.UPDATE_ENTITY_SUCCESS:
draft.isVersionMode = false;
draft.version = null;
draft.entity = action.payload.data;
draft.draft = action.payload.data;
draft.status = Status.SUCCESS;
break;
// case EntityActions.UPDATE_ENTITY_ERROR:
// draft.status = Status.ERROR;
// break;
case EntityActions.SET_VERSION:
draft.version = action.payload;
draft.draft = action.payload;
draft.isVersionMode = true;
break;
case EntityActions.REVERT_VERSION:
draft.version = null;
draft.isVersionMode = false;
draft.draft = draft.entity;
break;
}
});
};