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KeyboardLayout.txt
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Keyboard layout
---------------
Dragon
-----------------------------------------------------------
w,s,a,d Move target
e Breath weapon
q Blast (Fireball)
Camera
-----------------------------------------------------------
arrows Rotate camera
pg up Zoom in
pg down Zoom out
z,x Rotate camera on the z axis (roll)
f Print current camera state
F1-F5 Different viewpoints
F9 Increase global scale (panorama only)
F10 Decrease global scale (panorama only)
Time
-----------------------------------------------------------
F11 Decrease time factor (slow motion)
F12 Increase time factor (time lapse)
p Pause on/off
Render states
-----------------------------------------------------------
1 Toggle state on BoidsSystem
2 Toggle state on Dragon
3 Toggle state on Island
4 Toggle state on OscSurface
5 Toggle state on Target
6 Toggle state on ParticleSystem (BreathWeapon)
8 Decrease number of boids rendered
9 Increase number of boids rendered
General
-----------------------------------------------------------
space Skip intro credits
r Reset
b Reset boids
t Decrease boids alignment (weak flocking)
y Increase boids alignment (strong flocking)
home Increase mouse/keyboard/wand sensitivity
end Decrease mouse/keyboard/wand sensitivity
esc Exit