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| 1 | +/* |
| 2 | + * This file is part of the OpenKinect Project. http://www.openkinect.org |
| 3 | + * |
| 4 | + * Copyright (c) 2010 individual OpenKinect contributors. See the CONTRIB file |
| 5 | + * for details. |
| 6 | + * |
| 7 | + * This code is licensed to you under the terms of the Apache License, version |
| 8 | + * 2.0, or, at your option, the terms of the GNU General Public License, |
| 9 | + * version 2.0. See the APACHE20 and GPL2 files for the text of the licenses, |
| 10 | + * or the following URLs: |
| 11 | + * http://www.apache.org/licenses/LICENSE-2.0 |
| 12 | + * http://www.gnu.org/licenses/gpl-2.0.txt |
| 13 | + * |
| 14 | + * If you redistribute this file in source form, modified or unmodified, you |
| 15 | + * may: |
| 16 | + * 1) Leave this header intact and distribute it under the same terms, |
| 17 | + * accompanying it with the APACHE20 and GPL20 files, or |
| 18 | + * 2) Delete the Apache 2.0 clause and accompany it with the GPL2 file, or |
| 19 | + * 3) Delete the GPL v2 clause and accompany it with the APACHE20 file |
| 20 | + * In all cases you must keep the copyright notice intact and include a copy |
| 21 | + * of the CONTRIB file. |
| 22 | + * |
| 23 | + * Binary distributions must follow the binary distribution requirements of |
| 24 | + * either License. |
| 25 | + */ |
| 26 | + |
| 27 | +#include <iostream> |
| 28 | +#include <vector> |
| 29 | +#include <pthread.h> |
| 30 | +#include <libfreenect.hpp> |
| 31 | + |
| 32 | +#if defined(__APPLE__) |
| 33 | +#include <GLUT/glut.h> |
| 34 | +#else |
| 35 | +#include <GL/glut.h> |
| 36 | +#endif |
| 37 | + |
| 38 | + |
| 39 | +class Mutex |
| 40 | +{ |
| 41 | +public: |
| 42 | + Mutex() |
| 43 | + { |
| 44 | + pthread_mutex_init(&m_mutex, NULL); |
| 45 | + } |
| 46 | + |
| 47 | + void lock() |
| 48 | + { |
| 49 | + pthread_mutex_lock(&m_mutex); |
| 50 | + } |
| 51 | + |
| 52 | + void unlock() |
| 53 | + { |
| 54 | + pthread_mutex_unlock(&m_mutex); |
| 55 | + } |
| 56 | + |
| 57 | + class ScopedLock |
| 58 | + { |
| 59 | + public: |
| 60 | + ScopedLock(Mutex &mutex) : _mutex(mutex) |
| 61 | + { |
| 62 | + _mutex.lock(); |
| 63 | + } |
| 64 | + |
| 65 | + ~ScopedLock() |
| 66 | + { |
| 67 | + _mutex.unlock(); |
| 68 | + } |
| 69 | + |
| 70 | + private: |
| 71 | + Mutex &_mutex; |
| 72 | + }; |
| 73 | + |
| 74 | +private: |
| 75 | + pthread_mutex_t m_mutex; |
| 76 | +}; |
| 77 | + |
| 78 | + |
| 79 | +class MyFreenectDevice : public Freenect::FreenectDevice |
| 80 | +{ |
| 81 | +public: |
| 82 | + MyFreenectDevice(freenect_context *_ctx, int _index) |
| 83 | + : Freenect::FreenectDevice(_ctx, _index), |
| 84 | + m_buffer_video(freenect_find_video_mode(FREENECT_RESOLUTION_MEDIUM, FREENECT_VIDEO_RGB).bytes), |
| 85 | + m_buffer_depth(freenect_find_depth_mode(FREENECT_RESOLUTION_MEDIUM, FREENECT_DEPTH_REGISTERED).bytes / 2), |
| 86 | + m_new_rgb_frame(false), m_new_depth_frame(false) |
| 87 | + { |
| 88 | + setDepthFormat(FREENECT_DEPTH_REGISTERED); |
| 89 | + } |
| 90 | + |
| 91 | + // Do not call directly, even in child |
| 92 | + void VideoCallback(void *_rgb, uint32_t timestamp) |
| 93 | + { |
| 94 | + Mutex::ScopedLock lock(m_rgb_mutex); |
| 95 | + uint8_t* rgb = static_cast<uint8_t*>(_rgb); |
| 96 | + copy(rgb, rgb+getVideoBufferSize(), m_buffer_video.begin()); |
| 97 | + m_new_rgb_frame = true; |
| 98 | + } |
| 99 | + |
| 100 | + // Do not call directly, even in child |
| 101 | + void DepthCallback(void *_depth, uint32_t timestamp) |
| 102 | + { |
| 103 | + Mutex::ScopedLock lock(m_depth_mutex); |
| 104 | + uint16_t* depth = static_cast<uint16_t*>(_depth); |
| 105 | + copy(depth, depth+getDepthBufferSize()/2, m_buffer_depth.begin()); |
| 106 | + m_new_depth_frame = true; |
| 107 | + } |
| 108 | + |
| 109 | + bool getRGB(std::vector<uint8_t> &buffer) |
| 110 | + { |
| 111 | + Mutex::ScopedLock lock(m_rgb_mutex); |
| 112 | + |
| 113 | + if (!m_new_rgb_frame) |
| 114 | + return false; |
| 115 | + |
| 116 | + buffer.swap(m_buffer_video); |
| 117 | + m_new_rgb_frame = false; |
| 118 | + |
| 119 | + return true; |
| 120 | + } |
| 121 | + |
| 122 | + bool getDepth(std::vector<uint16_t> &buffer) |
| 123 | + { |
| 124 | + Mutex::ScopedLock lock(m_depth_mutex); |
| 125 | + |
| 126 | + if (!m_new_depth_frame) |
| 127 | + return false; |
| 128 | + |
| 129 | + buffer.swap(m_buffer_depth); |
| 130 | + m_new_depth_frame = false; |
| 131 | + |
| 132 | + return true; |
| 133 | + } |
| 134 | + |
| 135 | +private: |
| 136 | + Mutex m_rgb_mutex; |
| 137 | + Mutex m_depth_mutex; |
| 138 | + std::vector<uint8_t> m_buffer_video; |
| 139 | + std::vector<uint16_t> m_buffer_depth; |
| 140 | + bool m_new_rgb_frame; |
| 141 | + bool m_new_depth_frame; |
| 142 | +}; |
| 143 | + |
| 144 | + |
| 145 | +Freenect::Freenect freenect; |
| 146 | +MyFreenectDevice* device; |
| 147 | + |
| 148 | +int window(0); // Glut window identifier |
| 149 | +int mx = -1, my = -1; // Prevous mouse coordinates |
| 150 | +float anglex = 0, angley = 0; // Panning angles |
| 151 | +float zoom = 1; // Zoom factor |
| 152 | +bool color = true; // Flag to indicate to use of color in the cloud |
| 153 | + |
| 154 | + |
| 155 | +void DrawGLScene() |
| 156 | +{ |
| 157 | + static std::vector<uint8_t> rgb(640*480*3); |
| 158 | + static std::vector<uint16_t> depth(640*480); |
| 159 | + |
| 160 | + device->getRGB(rgb); |
| 161 | + device->getDepth(depth); |
| 162 | + |
| 163 | + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 164 | + |
| 165 | + glPointSize(1.0f); |
| 166 | + |
| 167 | + glBegin(GL_POINTS); |
| 168 | + |
| 169 | + if (!color) glColor3ub(255, 255, 255); |
| 170 | + for (int i = 0; i < 480*640; ++i) |
| 171 | + { |
| 172 | + if (color) |
| 173 | + glColor3ub( rgb[3*i+0], // R |
| 174 | + rgb[3*i+1], // G |
| 175 | + rgb[3*i+2] ); // B |
| 176 | + |
| 177 | + float f = 595.f; |
| 178 | + // Convert from image plane coordinates to world coordinates |
| 179 | + glVertex3f( (i%640 - (640-1)/2.f) * depth[i] / f, // X = (x - cx) * d / fx |
| 180 | + (i/640 - (480-1)/2.f) * depth[i] / f, // Y = (y - cy) * d / fy |
| 181 | + depth[i] ); // Z = d |
| 182 | + } |
| 183 | + |
| 184 | + glEnd(); |
| 185 | + |
| 186 | + // Draw the world coordinate frame |
| 187 | + glLineWidth(2.0f); |
| 188 | + glBegin(GL_LINES); |
| 189 | + glColor3ub(255, 0, 0); // X-axis |
| 190 | + glVertex3f( 0, 0, 0); |
| 191 | + glVertex3f( 50, 0, 0); |
| 192 | + glColor3ub(0, 255, 0); // Y-axis |
| 193 | + glVertex3f(0, 0, 0); |
| 194 | + glVertex3f(0, 50, 0); |
| 195 | + glColor3ub(0, 0, 255); // Z-axis |
| 196 | + glVertex3f(0, 0, 0); |
| 197 | + glVertex3f(0, 0, 50); |
| 198 | + glEnd(); |
| 199 | + |
| 200 | + // Place the camera |
| 201 | + glMatrixMode(GL_MODELVIEW); |
| 202 | + glLoadIdentity(); |
| 203 | + glScalef(zoom, zoom, 1); |
| 204 | + gluLookAt( -7*anglex, -7*angley, -1000.0, |
| 205 | + 0.0, 0.0, 2000.0, |
| 206 | + 0.0, -1.0, 0.0 ); |
| 207 | + |
| 208 | + glutSwapBuffers(); |
| 209 | +} |
| 210 | + |
| 211 | + |
| 212 | +void keyPressed(unsigned char key, int x, int y) |
| 213 | +{ |
| 214 | + switch (key) |
| 215 | + { |
| 216 | + case 'C': |
| 217 | + case 'c': |
| 218 | + color = !color; |
| 219 | + break; |
| 220 | + |
| 221 | + case 'Q': |
| 222 | + case 'q': |
| 223 | + case 0x1B: // ESC |
| 224 | + glutDestroyWindow(window); |
| 225 | + device->stopDepth(); |
| 226 | + device->stopVideo(); |
| 227 | + exit(0); |
| 228 | + } |
| 229 | +} |
| 230 | + |
| 231 | + |
| 232 | +void mouseMoved(int x, int y) |
| 233 | +{ |
| 234 | + if (mx >= 0 && my >= 0) |
| 235 | + { |
| 236 | + anglex += x - mx; |
| 237 | + angley += y - my; |
| 238 | + } |
| 239 | + |
| 240 | + mx = x; |
| 241 | + my = y; |
| 242 | +} |
| 243 | + |
| 244 | + |
| 245 | +void mouseButtonPressed(int button, int state, int x, int y) |
| 246 | +{ |
| 247 | + if (state == GLUT_DOWN) |
| 248 | + { |
| 249 | + switch (button) |
| 250 | + { |
| 251 | + case GLUT_LEFT_BUTTON: |
| 252 | + mx = x; |
| 253 | + my = y; |
| 254 | + break; |
| 255 | + |
| 256 | + case 3: |
| 257 | + zoom *= 1.2f; |
| 258 | + break; |
| 259 | + |
| 260 | + case 4: |
| 261 | + zoom /= 1.2f; |
| 262 | + break; |
| 263 | + } |
| 264 | + } |
| 265 | + else if (state == GLUT_UP && button == GLUT_LEFT_BUTTON) |
| 266 | + { |
| 267 | + mx = -1; |
| 268 | + my = -1; |
| 269 | + } |
| 270 | +} |
| 271 | + |
| 272 | + |
| 273 | +void resizeGLScene(int width, int height) |
| 274 | +{ |
| 275 | + glViewport(0, 0, width, height); |
| 276 | + glMatrixMode(GL_PROJECTION); |
| 277 | + glLoadIdentity(); |
| 278 | + gluPerspective(50.0, (float)width / height, 900.0, 11000.0); |
| 279 | + |
| 280 | + glMatrixMode(GL_MODELVIEW); |
| 281 | +} |
| 282 | + |
| 283 | + |
| 284 | +void idleGLScene() |
| 285 | +{ |
| 286 | + glutPostRedisplay(); |
| 287 | +} |
| 288 | + |
| 289 | + |
| 290 | +void printInfo() |
| 291 | +{ |
| 292 | + std::cout << "\nAvailable Controls:" << std::endl; |
| 293 | + std::cout << "===================" << std::endl; |
| 294 | + std::cout << "Rotate : Mouse Left Button" << std::endl; |
| 295 | + std::cout << "Zoom : Mouse Wheel" << std::endl; |
| 296 | + std::cout << "Toggle Color : C" << std::endl; |
| 297 | + std::cout << "Quit : Q or Esc\n" << std::endl; |
| 298 | +} |
| 299 | + |
| 300 | + |
| 301 | +int main(int argc, char **argv) |
| 302 | +{ |
| 303 | + device = &freenect.createDevice<MyFreenectDevice>(0); |
| 304 | + device->startVideo(); |
| 305 | + device->startDepth(); |
| 306 | + |
| 307 | + glutInit(&argc, argv); |
| 308 | + |
| 309 | + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); |
| 310 | + glutInitWindowSize(640, 480); |
| 311 | + glutInitWindowPosition(0, 0); |
| 312 | + |
| 313 | + window = glutCreateWindow("LibFreenect"); |
| 314 | + glClearColor(0.45f, 0.45f, 0.45f, 0.0f); |
| 315 | + |
| 316 | + glEnable(GL_DEPTH_TEST); |
| 317 | + glEnable(GL_ALPHA_TEST); |
| 318 | + glAlphaFunc(GL_GREATER, 0.0f); |
| 319 | + |
| 320 | + glMatrixMode(GL_PROJECTION); |
| 321 | + gluPerspective(50.0, 1.0, 900.0, 11000.0); |
| 322 | + |
| 323 | + glutDisplayFunc(&DrawGLScene); |
| 324 | + glutIdleFunc(&idleGLScene); |
| 325 | + glutReshapeFunc(&resizeGLScene); |
| 326 | + glutKeyboardFunc(&keyPressed); |
| 327 | + glutMotionFunc(&mouseMoved); |
| 328 | + glutMouseFunc(&mouseButtonPressed); |
| 329 | + |
| 330 | + printInfo(); |
| 331 | + |
| 332 | + glutMainLoop(); |
| 333 | + |
| 334 | + return 0; |
| 335 | +} |
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