diff --git a/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst index 9d8153111ba..082e9019c70 100644 --- a/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst @@ -3188,7 +3188,7 @@ Bloodline Arcana KEY:Serpentine Bloodline ~ Bloodline Arcana CATEGORY:Special # Serpentine Bloodline Powers Bloodline Powers KEY:Serpentine Bloodline ~ Bloodline Powers CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature DESC:The treacherous and yet hypnotic serpent's blood that f lows through you taints your magic with a sinuous and seductive grace. SOURCEPAGE:p.139 ASPECT:MasterAbility|SerpentineBloodlinePowers Serpent's Fang KEY:Serpentine Bloodline ~ Serpent's Fang CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Serpentine Bloodline ~ Power LVL 01.Sorcerer Bloodline Power.SpecialAttack.Special Attack.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Serpentine PREVARGTEQ:Sorcerer_Serpentine_BloodlineProgressionLVL,1 DEFINE:Sorcerer_Serpentine_BloodlinePower1LVL|0 DEFINE:Sorcerer_Serpentine_BloodlinePower1Times|0 DEFINE:Sorcerer_SerpentineSerpentsFangs_DC|0 DEFINE:Sorcerer_SerpentineSerpentsFangs_PoisonDieSize|0 DEFINE:Sorcerer_SerpentineSerpentsFangs_PoisonSaves|0 DESC:You can grow fangs as a free action. These fangs are treated as a natural weapon inflicting 1d4 points of damage plus your Strength modifier (1d3 if you are Small) plus poison DESC:(Bite-- injury; save Fort DC %1; frequency 1/round for 6 rounds; effect %2 Con damage; cure 1 save).|Sorcerer_SerpentineSerpentsFangs_DC|Sorcerer_SerpentineSerpentsFangs_PoisonDieSize|PREVARLTEQ:Sorcerer_SerpentineSerpentsFangs_PoisonDieSize,1|PREVARLTEQ:Sorcerer_SerpentineSerpentsFangs_PoisonSaves,1 DESC:(Bite-- injury; save Fort DC %1; frequency 1/round for 6 rounds; effect 1d%2 Con damage; cure 1 save).|Sorcerer_SerpentineSerpentsFangs_DC|Sorcerer_SerpentineSerpentsFangs_PoisonDieSize|PREVARGTEQ:Sorcerer_SerpentineSerpentsFangs_PoisonDieSize,2|PREVARLTEQ:Sorcerer_SerpentineSerpentsFangs_PoisonSaves,1 DESC:(Bite-- injury; save Fort DC %1; frequency 1/round for 6 rounds; effect 1d%2 Con damage; cure %3 saves).|Sorcerer_SerpentineSerpentsFangs_DC|Sorcerer_SerpentineSerpentsFangs_PoisonDieSize|Sorcerer_SerpentineSerpentsFangs_PoisonSaves|PREVARGTEQ:Sorcerer_SerpentineSerpentsFangs_PoisonDieSize,2|PREVARGTEQ:Sorcerer_SerpentineSerpentsFangs_PoisonSaves,2 DESC:These fangs are considered magical for the purpose of overcoming DR.|PREVARGTEQ:Sorcerer_Serpentine_BloodlinePower1LVL,5 DESC:You can use your fangs for %1 rounds per day.|Sorcerer_Serpentine_BloodlinePower1Times|!PREABILITY:1,CATEGORY=Special Ability,Serpentine Bloodline ~ Scaled Soul DESC:You can use your fangs at will.|Sorcerer_Serpentine_BloodlinePower1Times|PREABILITY:1,CATEGORY=Special Ability,Serpentine Bloodline ~ Scaled Soul ABILITY:Internal|AUTOMATIC|Bite BONUS:VAR|Sorcerer_SerpentineSerpentsFangs_DC|10+(Sorcerer_Serpentine_BloodlinePower1LVL/2)+CON BONUS:VAR|Sorcerer_SerpentineSerpentsFangs_PoisonDieSize|max(min(floor((Sorcerer_Serpentine_BloodlinePower1LVL+1)/6*2),4),1) BONUS:VAR|Sorcerer_SerpentineSerpentsFangs_PoisonSaves|min(floor(Sorcerer_Serpentine_BloodlinePower1LVL/7)+1,2) BONUS:WEAPONPROF=Bite|DAMAGESIZE|-1 SOURCEPAGE:p.139 ASPECT:Ability Benefit|(%1 rounds)|Sorcerer_Serpentine_BloodlinePower1Times|!PREABILITY:1,CATEGORY=Special Ability,Serpentine Bloodline ~ Scaled Soul ASPECT:CheckCount|%1|Sorcerer_Serpentine_BloodlinePower1Times|!PREABILITY:1,CATEGORY=Special Ability,Serpentine Bloodline ~ Scaled Soul ASPECT:CheckType|Rounds per Day|!PREABILITY:1,CATEGORY=Special Ability,Serpentine Bloodline ~ Scaled Soul ASPECT:CheckType|At Will|PREABILITY:1,CATEGORY=Special Ability,Serpentine Bloodline ~ Scaled Soul ASPECT:NaturalAttackBite|plus poison ASPECT:ChildAbility|SerpentineBloodlinePowers -Serpentfriend KEY:Serpentine Bloodline ~ Serpentfriend CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Serpentine Bloodline ~ Power LVL 03.Sorcerer Bloodline Power.SpecialQuality.Special Quality.Extraodinary PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Serpentine PREVARGTEQ:Sorcerer_Serpentine_BloodlineProgressionLVL,3 DEFINE:Sorcerer_Serpentine_BloodlinePower3LVL|0 DEFINE:Sorcerer_SerpentineSerpentfriend_FamiliarLVL|0 DESC:You can use speak with animals at will with reptilian animals (including various forms of dinosaurs, lizards, and other cold-blooded creatures), and you gain a viper familiar using your sorcerer level -2 as your effective wizard level. BONUS:VAR|Sorcerer_SerpentineSerpentfriend_FamiliarLVL|Sorcerer_Serpentine_BloodlineProgressionLVL-2 BONUS:VAR|FamiliarLVL|Sorcerer_SerpentineSerpentfriend_FamiliarLVL FOLLOWERS:Familiar|1 COMPANIONLIST:Familiar|Viper SOURCEPAGE:p.139 ASPECT:ChildAbility|SerpentineBloodlinePowers +Serpentfriend KEY:Serpentine Bloodline ~ Serpentfriend CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Serpentine Bloodline ~ Power LVL 03.Sorcerer Bloodline Power.SpecialQuality.Special Quality.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Serpentine PREVARGTEQ:Sorcerer_Serpentine_BloodlineProgressionLVL,3 DEFINE:Sorcerer_Serpentine_BloodlinePower3LVL|0 DEFINE:Sorcerer_SerpentineSerpentfriend_FamiliarLVL|0 DESC:You can use speak with animals at will with reptilian animals (including various forms of dinosaurs, lizards, and other cold-blooded creatures), and you gain a viper familiar using your sorcerer level -2 as your effective wizard level. BONUS:VAR|Sorcerer_SerpentineSerpentfriend_FamiliarLVL|Sorcerer_Serpentine_BloodlineProgressionLVL-2 BONUS:VAR|FamiliarLVL|Sorcerer_SerpentineSerpentfriend_FamiliarLVL FOLLOWERS:Familiar|1 COMPANIONLIST:Familiar|Viper SOURCEPAGE:p.139 ASPECT:ChildAbility|SerpentineBloodlinePowers Snakeskin KEY:Serpentine Bloodline ~ Snakeskin CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Serpentine Bloodline ~ Power LVL 09.Sorcerer Bloodline Power.SpecialQuality.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Serpentine PREVARGTEQ:Sorcerer_Serpentine_BloodlineProgressionLVL,9 DEFINE:Sorcerer_Serpentine_BloodlinePower9LVL|0 DEFINE:Sorcerer_SerpentineSnakeskin_NaturalArmorBonus|0 DEFINE:Sorcerer_SerpentineSnakeskin_SaveBonus|0 DEFINE:Sorcerer_SerpentineSnakeskin_Skillbonus|0 DESC:You gain a +%1 bonus to natural armor, a +%2 racial bonus on saves against poison, and a +%3 bonus on Escape Artist checks.|Sorcerer_SerpentineSnakeskin_NaturalArmorBonus|Sorcerer_SerpentineSnakeskin_SaveBonus|Sorcerer_SerpentineSnakeskin_Skillbonus BONUS:COMBAT|AC|Sorcerer_SerpentineSnakeskin_NaturalArmorBonus|TYPE=NaturalArmor.STACK BONUS:SKILL|Escape Artist|Sorcerer_SerpentineSnakeskin_Skillbonus BONUS:VAR|Sorcerer_SerpentineSnakeskin_NaturalArmorBonus|floor((Sorcerer_Serpentine_BloodlinePower9LVL-5)/4) BONUS:VAR|Sorcerer_SerpentineSnakeskin_SaveBonus|floor((Sorcerer_Serpentine_BloodlinePower9LVL-5)/4)+1 BONUS:VAR|Sorcerer_SerpentineSnakeskin_Skillbonus|floor((Sorcerer_Serpentine_BloodlinePower9LVL-5)/4)+1 SOURCEPAGE:p.139 ASPECT:SaveBonus|+%1 vs. poison|Sorcerer_SerpentineSnakeskin_SaveBonus|!PREABILITY:1,CATEGORY=Special Ability,Immunity to Poison ASPECT:ChildAbility|SerpentineBloodlinePowers Den of Vipers KEY:Serpentine Bloodline ~ Den of Vipers CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Serpentine Bloodline ~ Power LVL 15.Sorcerer Bloodline Power.SpecialAttack.SpellLike PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Serpentine PREVARGTEQ:Sorcerer_Serpentine_BloodlineProgressionLVL,15 DEFINE:Sorcerer_Serpentine_BloodlinePower15LVL|0 DEFINE:Sorcerer_SerpentineDenOfVipers_Times|0 DESC:You may summon a host of writhing serpents. This power acts as creeping doom, but the swarms' poison inflicts Con damage and any creature other than you sharing a space with a swarm is entangled. You may use this ability once per day. BONUS:VAR|Sorcerer_SerpentineDenOfVipers_Times|1 SOURCEPAGE:p.139 ASPECT:CheckCount|%1|Sorcerer_SerpentineDenOfVipers_Times ASPECT:CheckType|Uses per Day ASPECT:ChildAbility|SerpentineBloodlinePowers Scaled Soul KEY:Serpentine Bloodline ~ Scaled Soul CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Serpentine Bloodline ~ Power LVL 20.Sorcerer Bloodline Power.SpecialQuality.Special Quality.Supernatural PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Serpentine PREVARGTEQ:Sorcerer_Serpentine_BloodlineProgressionLVL,20 DEFINE:Sorcerer_Serpentine_BloodlinePower20LVL|0 DESC:You gain the shapechanger subtype, and you can assume the form of a reptilian humanoid (as alter self ) or snake of Diminutive to Huge size (as beast shape III) at will. You retain the power of speech and the ability to use somatic spell components when transformed. You also become immune to poison and paralysis. You may use serpent's fang as often as desired, and you may choose to inflict damage to any ability score. TEMPLATE:Shapechanger ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Poison SOURCEPAGE:p.139 ASPECT:ChildAbility|SerpentineBloodlinePowers @@ -3206,7 +3206,7 @@ Bloodline Arcana KEY:Shadow Bloodline ~ Bloodline Arcana CATEGORY:Special Ab # Shadow Bloodline Powers Bloodline Powers KEY:Shadow Bloodline ~ Bloodline Powers CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature DESC:Your benighted heritage infuses your mastery of magic with the essence of shadowstuff. SOURCEPAGE:p.140 ASPECT:MasterAbility|ShadowBloodlinePowers Shadowstrike KEY:Shadow Bloodline ~ Shadowstrike CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Shadow Bloodline ~ Power LVL 01.Sorcerer Bloodline Power.SpecialAttack.SpellLike PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Shadow PREVARGTEQ:Sorcerer_Shadow_BloodlineProgressionLVL,1 DEFINE:Sorcerer_Shadow_BloodlinePower1LVL|0 DEFINE:Sorcerer_Shadow_BloodlinePower1Times|0 DEFINE:Sorcerer_ShadowShadowstrike_DamageBonus|0 DESC:You can make a melee touch attack as a standard action that inflicts 1d4 DESC:+ %1|Sorcerer_ShadowShadowstrike_DamageBonus|PREVARGT:Sorcerer_ShadowShadowstrike_DamageBonus,0 DESC:points of nonlethal damage. In addition, the target is dazzled for 1 minute. Creatures with low-light vision or darkvision are not dazzled by this ability. You can use this ability %1 times per day.|Sorcerer_Shadow_BloodlinePower1Times BONUS:VAR|Sorcerer_ShadowShadowstrike_DamageBonus|Sorcerer_Shadow_BloodlinePower1LVL/2 SOURCEPAGE:p.140 ASPECT:Ability Benefit|%2/day (1d4 nonlethal)|Sorcerer_ShadowShadowstrike_DamageBonus|Sorcerer_Shadow_BloodlinePower1Times|PREVARLTEQ:Sorcerer_ShadowShadowstrike_DamageBonus,0 ASPECT:Ability Benefit|%2/day (1d4+%1 nonlethal)|Sorcerer_ShadowShadowstrike_DamageBonus|Sorcerer_Shadow_BloodlinePower1Times|PREVARGT:Sorcerer_ShadowShadowstrike_DamageBonus,0 ASPECT:CheckCount|%1|Sorcerer_Shadow_BloodlinePower1Times ASPECT:CheckType|Uses per Day ASPECT:ChildAbility|ShadowBloodlinePowers -Nighteye KEY:Shadow Bloodline ~ Nighteye CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Shadow Bloodline ~ Power LVL 03.Sorcerer Bloodline Power.SpecialQuality.Extraodinary PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Shadow PREVARGTEQ:Sorcerer_Shadow_BloodlineProgressionLVL,3 DEFINE:Sorcerer_Shadow_BloodlinePower3LVL|0 DEFINE:Sorcerer_ShadowNighteye_Range|0 DESC:You gain darkvision %1 feet. If you already possess darkvision, its range is increased by this amount.|Sorcerer_ShadowNighteye_Range BONUS:VAR|Sorcerer_ShadowNighteye_Range|min(floor((Sorcerer_Shadow_BloodlinePower3LVL+3)/6),2)*30 BONUS:VAR|DarkvisionRange|Sorcerer_ShadowNighteye_Range SOURCEPAGE:p.140 ASPECT:ChildAbility|ShadowBloodlinePowers +Nighteye KEY:Shadow Bloodline ~ Nighteye CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Shadow Bloodline ~ Power LVL 03.Sorcerer Bloodline Power.SpecialQuality.Extraordinary PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Shadow PREVARGTEQ:Sorcerer_Shadow_BloodlineProgressionLVL,3 DEFINE:Sorcerer_Shadow_BloodlinePower3LVL|0 DEFINE:Sorcerer_ShadowNighteye_Range|0 DESC:You gain darkvision %1 feet. If you already possess darkvision, its range is increased by this amount.|Sorcerer_ShadowNighteye_Range BONUS:VAR|Sorcerer_ShadowNighteye_Range|min(floor((Sorcerer_Shadow_BloodlinePower3LVL+3)/6),2)*30 BONUS:VAR|DarkvisionRange|Sorcerer_ShadowNighteye_Range SOURCEPAGE:p.140 ASPECT:ChildAbility|ShadowBloodlinePowers Shadow Well KEY:Shadow Bloodline ~ Shadow Well CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Shadow Bloodline ~ Power LVL 09.Sorcerer Bloodline Power.SpecialQuality.SpellLike PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Shadow PREVARGTEQ:Sorcerer_Shadow_BloodlineProgressionLVL,9 DEFINE:Sorcerer_Shadow_BloodlinePower9LVL|0 DEFINE:Sorcerer_ShadowShadowWell_Times|0 DESC:You can use the Stealth skill even while being observed and without cover or concealment, as long as you are within 10 feet of a shadow other than your own. In addition, when within an area of darkness or dim light, as a standard action you may choose to switch places with a willing ally within 60 feet, who must also be in darkness or dim light. DESC:You can instead switch the positions of two willing allies, each of whom must be within 60 feet of you.|PREVARGTEQ:Sorcerer_Shadow_BloodlinePower9LVL,13 DESC:Unless otherwise noted, this travel is identical to dimension door. DESC:You may use the ability to switch places once per day.|PREVAREQ:Sorcerer_ShadowShadowWell_Times,1 DESC:You may use the ability to switch places twice per day.|PREVAREQ:Sorcerer_ShadowShadowWell_Times,2 DESC:You may use the ability to switch places three times per day.|PREVAREQ:Sorcerer_ShadowShadowWell_Times,3 DESC:You may use the ability to switch places %1 times per day.|Sorcerer_ShadowShadowWell_Times|PREVAREQ:Sorcerer_ShadowShadowWell_Times,4 BONUS:VAR|Sorcerer_ShadowShadowWell_Times|max(floor((Sorcerer_Shadow_BloodlinePower9LVL-11)/3),1) SOURCEPAGE:p.140 ASPECT:Ability Benefit|(%1/day)|Sorcerer_ShadowShadowWell_Times ASPECT:CheckCount|%1|Sorcerer_ShadowShadowWell_Times ASPECT:CheckType|Uses per Day ASPECT:ChildAbility|ShadowBloodlinePowers Enveloping Darkness KEY:Shadow Bloodline ~ Enveloping Darkness CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Shadow Bloodline ~ Power LVL 15.Sorcerer Bloodline Power.SpecialQuality.SpellLike PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Shadow PREVARGTEQ:Sorcerer_Shadow_BloodlineProgressionLVL,15 DEFINE:Sorcerer_Shadow_BloodlinePower15LVL|0 DEFINE:Sorcerer_ShadowEnvelopingDarkness_Times|0 DESC:You may create an area of deeper darkness that you can see through without penalty. All creatures except you are entangled within this darkness unless using freedom of movement or a similar effect. You may use this ability once per day. BONUS:VAR|Sorcerer_ShadowEnvelopingDarkness_Times|1 SOURCEPAGE:p.140 ASPECT:Ability Benefit|(%1/day)|Sorcerer_ShadowEnvelopingDarkness_Times ASPECT:CheckCount|%1|Sorcerer_ShadowEnvelopingDarkness_Times ASPECT:CheckType|Uses per Day ASPECT:ChildAbility|ShadowBloodlinePowers Shadow Master KEY:Shadow Bloodline ~ Shadow Master CATEGORY:Special Ability TYPE:Class Feature.Sorcerer Class Feature.Shadow Bloodline ~ Power LVL 20.Sorcerer Bloodline Power.SpecialQuality.Special Quality.Supernatural PREABILITY:1,CATEGORY=Special Ability,Sorcerer Bloodline ~ Shadow PREVARGTEQ:Sorcerer_Shadow_BloodlineProgressionLVL,20 DEFINE:Sorcerer_Shadow_BloodlinePower20LVL|0 DESC:You can see perfectly in natural or magical darkness. When you use shadow conjuration or shadow evocation spells, your creations are 20%% more real, and any creatures you create gain the benefits of the Augment Summoning feat. ABILITY:Special Ability|AUTOMATIC|See in Darkness SOURCEPAGE:p.140 ASPECT:ChildAbility|ShadowBloodlinePowers