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function.c
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/*
Copyright (C) 2007 Slempkes Clément
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <SDL/SDL.h>
#include "main.h"
void setPixel(SDL_Surface *surface, int x, int y, Uint32 pixel)
{
int bpp = surface->format->BytesPerPixel;
Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
switch(bpp) {
case 1:
*p = pixel;
break;
case 2:
*(Uint16 *)p = pixel;
break;
case 3:
if(SDL_BYTEORDER == SDL_BIG_ENDIAN) {
p[0] = (pixel >> 16) & 0xff;
p[1] = (pixel >> 8) & 0xff;
p[2] = pixel & 0xff;
} else {
p[0] = pixel & 0xff;
p[1] = (pixel >> 8) & 0xff;
p[2] = (pixel >> 16) & 0xff;
}
break;
case 4:
*(Uint32 *)p = pixel;
break;
}
}
Uint32 readColor32(SDL_Surface* surface, int x, int y)
{
int bpp = surface->format->BytesPerPixel;
Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
switch(bpp)
{
case 1:
return *p;
case 2:
return *(Uint16 *)p;
case 3:
if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
return p[0] << 16 | p[1] << 8 | p[2];
else
return p[0] | p[1] << 8 | p[2] << 16;
case 4:
return *(Uint32 *)p;
default:
return 0;
}
}
color readColor(SDL_Surface * surface, int x, int y)
{
color returnColor;
if (x >= 0 && x <= surface->w)
{
if (y >= 0 && y <= surface->h)
{
SDL_GetRGB(readColor32(surface, x, y), surface->format, (Uint8*) &returnColor.r, (Uint8*) &returnColor.g, (Uint8*) &returnColor.b);
}
else{returnColor.r = 0;returnColor.g = 0;returnColor.b = 0;}
}
else
{
returnColor.r = 0;
returnColor.g = 0;
returnColor.b = 0;
}
return returnColor;
}
int cont(int Nbr)
{
if ((Nbr = -Nbr))Nbr = +Nbr;
else Nbr = -Nbr;
return Nbr;
}