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.gitbook/assets/image (30).png

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developers/auth-service/sdks/unity/README.md

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Drag the ParticleAuthService.prefab to your first scene(Required)
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Drag the ParticleUnityRpc.prefab to your first scene(Required), then replace your project id, app id and client key.
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<figure><img src="../../../../.gitbook/assets/image (30).png" alt=""><figcaption><p>ParticleUnityRpc</p></figcaption></figure>
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### Login
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```csharp

developers/connect-service/sdks/unity.md

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## Quick Start
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**Drag prefab to your scene**
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Drag the ParticleConnect.prefab to your first scene(Required)
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Drag the ParticleUnityRpc.prefab to your first scene(Required), then replace your project id, app id and client key.
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<figure><img src="../../../.gitbook/assets/image (30).png" alt=""><figcaption><p>ParticleUnityRpc</p></figcaption></figure>
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### Initialize the SDK
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### Init
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```csharp

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