@@ -793,6 +793,7 @@ local modNameList = {
793
793
["to ignore enemy physical damage reduction"] = "ChanceToIgnoreEnemyPhysicalDamageReduction",
794
794
["weapon swap speed"] = "WeaponSwapSpeed",
795
795
["to chain an additional time from terrain"] = "TerrainChainChance",
796
+ ["slow magnitude"] = "EnemySlowMagnitude",
796
797
-- Flask and Charm modifiers
797
798
["effect"] = "LocalEffect",
798
799
["effect of flasks"] = "FlaskEffect",
@@ -1222,6 +1223,7 @@ local preFlagList = {
1222
1223
["^hits against you "] = { applyToEnemy = true, flags = ModFlag.Hit },
1223
1224
["^hits against you [hd][ae][va][el] "] = { applyToEnemy = true, flags = ModFlag.Hit },
1224
1225
["^enemies near your totems deal "] = { applyToEnemy = true },
1226
+ ["^debuffs you inflict [hd][ae][va][el] "] = { },
1225
1227
-- Other
1226
1228
["^your flasks grant "] = { },
1227
1229
["^when hit, "] = { },
@@ -3558,12 +3560,6 @@ local specialModList = {
3558
3560
["adrenaline"] = { flag("Condition:Adrenaline") },
3559
3561
["arcane surge"] = { flag("Condition:ArcaneSurge") },
3560
3562
["your aura buffs do not affect allies"] = { flag("SelfAurasCannotAffectAllies") },
3561
- ["debuffs you inflict have (%d+)%% increased slow magnitude"] = function(num) return {
3562
- mod("EnemySlowMagnitude", "INC", num),
3563
- } end,
3564
- ["debuffs you inflict have (%d+)%% reduced slow magnitude"] = function(num) return {
3565
- mod("EnemySlowMagnitude", "INC", -num),
3566
- } end,
3567
3563
["your curses have (%d+)%% increased effect if (%d+)%% of curse duration expired"] = function(num, _, limit) return {
3568
3564
mod("CurseEffect", "INC", num, { type = "MultiplierThreshold", actor = "enemy", var = "CurseExpired", threshold = tonumber(limit) }, { type = "SkillType", skillType = SkillType.AppliesCurse })
3569
3565
} end,
0 commit comments