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This idea is almost a year old; have there been improvements to Pelican's cache selection since then? I'd love to see someone (possibly a student) put together a simulation of this and compare the results to what we have now... |
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We've known for awhile that having the cache selection based solely on GeoIP is problematic. Most significant issues:
I propose a new weighted round robin algorithm. When matchmaking between a client and a server, we:
Constants in this proposal are:
The reasons I like this approach are:
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