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| 1 | +/* Last saved: Mon 07 Aug 2017 04:53:34 PM */ |
| 2 | + |
| 3 | +/* Copyright (c) 1998 Kenneth Albanowski. All rights reserved. |
| 4 | + * Copyright (c) 2007 Bob Free. All rights reserved. |
| 5 | + * Copyright (c) 2009 Chris Marshall. All rights reserved. |
| 6 | + * This program is free software; you can redistribute it and/or |
| 7 | + * modify it under the same terms as Perl itself. |
| 8 | + */ |
| 9 | + |
| 10 | +#include <stdio.h> |
| 11 | + |
| 12 | +#include "pgopogl.h" |
| 13 | + |
| 14 | +#ifdef HAVE_GL |
| 15 | +#include "gl_util.h" |
| 16 | + |
| 17 | +/* Note: this is caching procs once for all contexts */ |
| 18 | +/* !!! This should instead cache per context */ |
| 19 | +#if defined(_WIN32) || (defined(__CYGWIN__) && defined(HAVE_W32API)) |
| 20 | +#define loadProc(proc,name) \ |
| 21 | +{ \ |
| 22 | + if (!proc) \ |
| 23 | + { \ |
| 24 | + proc = (void *)wglGetProcAddress(name); \ |
| 25 | + if (!proc) croak(name " is not supported by this renderer"); \ |
| 26 | + } \ |
| 27 | +} |
| 28 | +#define testProc(proc,name) ((proc) ? 1 : !!(proc = (void *)wglGetProcAddress(name))) |
| 29 | +#else /* not using WGL */ |
| 30 | +#define loadProc(proc,name) |
| 31 | +#define testProc(proc,name) 1 |
| 32 | +#endif /* not defined _WIN32, __CYGWIN__, and HAVE_W32API */ |
| 33 | +#endif /* defined HAVE_GL */ |
| 34 | + |
| 35 | + |
| 36 | +/********************/ |
| 37 | +/* GPGPU Utils */ |
| 38 | +/********************/ |
| 39 | + |
| 40 | +GLint FBO_MAX = -1; |
| 41 | + |
| 42 | +/* Get max GPGPU data size */ |
| 43 | +int gpgpu_size(void) |
| 44 | +{ |
| 45 | +#if defined(GL_ARB_texture_rectangle) && defined(GL_ARB_texture_float) && \ |
| 46 | + defined(GL_ARB_fragment_program) && defined(GL_EXT_framebuffer_object) |
| 47 | + if (FBO_MAX == -1) |
| 48 | + { |
| 49 | + if (testProc(glProgramStringARB,"glProgramStringARB") && |
| 50 | + testProc(glGenProgramsARB,"glGenProgramsARB") && |
| 51 | + testProc(glBindProgramARB,"glBindProgramARB") && |
| 52 | + testProc(glIsProgramARB,"glIsProgramARB") && |
| 53 | + testProc(glProgramLocalParameter4fvARB,"glProgramLocalParameter4fvARB") && |
| 54 | + testProc(glDeleteProgramsARB,"glDeleteProgramsARB") && |
| 55 | + testProc(glGenFramebuffersEXT,"glGenFramebuffersEXT") && |
| 56 | + testProc(glGenRenderbuffersEXT,"glGenRenderbuffersEXT") && |
| 57 | + testProc(glBindFramebufferEXT,"glBindFramebufferEXT") && |
| 58 | + testProc(glFramebufferTexture2DEXT,"glFramebufferTexture2DEXT") && |
| 59 | + testProc(glBindRenderbufferEXT,"glBindRenderbufferEXT") && |
| 60 | + testProc(glRenderbufferStorageEXT,"glRenderbufferStorageEXT") && |
| 61 | + testProc(glFramebufferRenderbufferEXT,"glFramebufferRenderbufferEXT") && |
| 62 | + testProc(glCheckFramebufferStatusEXT,"glCheckFramebufferStatusEXT") && |
| 63 | + testProc(glDeleteRenderbuffersEXT,"glDeleteRenderbuffersEXT") && |
| 64 | + testProc(glDeleteFramebuffersEXT,"glDeleteFramebuffersEXT")) |
| 65 | + { |
| 66 | + glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE_EXT,&FBO_MAX); |
| 67 | + } |
| 68 | + else |
| 69 | + { |
| 70 | + FBO_MAX = 0; |
| 71 | + } |
| 72 | + } |
| 73 | + return(FBO_MAX); |
| 74 | +#else |
| 75 | + return(0); |
| 76 | +#endif |
| 77 | +} |
| 78 | + |
| 79 | +/* Get max square array width for a given GPGPU data size */ |
| 80 | +int gpgpu_width(int len) |
| 81 | +{ |
| 82 | + int max = gpgpu_size(); |
| 83 | + if (max && len && !(len%3)) |
| 84 | + { |
| 85 | + int count = len / 3; |
| 86 | + int w = (int)sqrt(count); |
| 87 | + |
| 88 | + while ((w <= count) && (w <= max)) |
| 89 | + { |
| 90 | + if (!(count%w)) return(w); |
| 91 | + w++; |
| 92 | + } |
| 93 | + } |
| 94 | + return(0); |
| 95 | +} |
| 96 | + |
| 97 | +#ifdef GL_ARB_fragment_program |
| 98 | +static char affine_prog[] = |
| 99 | + "!!ARBfp1.0\n" |
| 100 | + "PARAM affine[4] = {program.local[0..3]};\n" |
| 101 | + "TEMP decal;\n" |
| 102 | + "TEX decal, fragment.texcoord[0], texture[0], RECT;\n" |
| 103 | + "MOV decal.w, 1.0;\n" |
| 104 | + "DP4 result.color.x, decal, affine[0];\n" |
| 105 | + "DP4 result.color.y, decal, affine[1];\n" |
| 106 | + "DP4 result.color.z, decal, affine[2];\n" |
| 107 | + "END\n"; |
| 108 | + |
| 109 | +/* Enable affine shader program */ |
| 110 | +void enable_affine(oga_struct * oga) |
| 111 | +{ |
| 112 | + if (!oga) return; |
| 113 | + if (!oga->affine_handle) |
| 114 | + { |
| 115 | + /* Load shader program */ |
| 116 | + glGenProgramsARB(1,&oga->affine_handle); |
| 117 | + glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB,oga->affine_handle); |
| 118 | + glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, |
| 119 | + GL_PROGRAM_FORMAT_ASCII_ARB, strlen(affine_prog),affine_prog); |
| 120 | + |
| 121 | + /* Validate shader program */ |
| 122 | + if (!glIsProgramARB(oga->affine_handle)) |
| 123 | + { |
| 124 | + GLint errorPos; |
| 125 | + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB,&errorPos); |
| 126 | + if (errorPos < 0) errorPos = strlen(affine_prog); |
| 127 | + croak("Affine fragment program error\n%s",&affine_prog[errorPos]); |
| 128 | + } |
| 129 | + } |
| 130 | + glEnable(GL_FRAGMENT_PROGRAM_ARB); |
| 131 | +} |
| 132 | + |
| 133 | +/* Disable affine shader program */ |
| 134 | +void disable_affine(oga_struct * oga) |
| 135 | +{ |
| 136 | + if (!oga) return; |
| 137 | + if (oga->affine_handle) glDisable(GL_FRAGMENT_PROGRAM_ARB); |
| 138 | +} |
| 139 | +#endif |
| 140 | + |
| 141 | +#ifdef GL_EXT_framebuffer_object |
| 142 | +/* Unbind an FBO to an OGA */ |
| 143 | +void release_fbo(oga_struct * oga) |
| 144 | +{ |
| 145 | + if (oga->fbo_handle) |
| 146 | + { |
| 147 | + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
| 148 | + glDeleteFramebuffersEXT(1,&oga->fbo_handle); |
| 149 | + } |
| 150 | + |
| 151 | + if (oga->tex_handle[0] || oga->tex_handle[1]) |
| 152 | + { |
| 153 | + glBindTexture(oga->target,0); |
| 154 | + if (oga->tex_handle[0]) glDeleteTextures(1,&oga->tex_handle[0]); |
| 155 | + if (oga->tex_handle[1]) glDeleteTextures(1,&oga->tex_handle[1]); |
| 156 | + } |
| 157 | +} |
| 158 | + |
| 159 | +/* Enable an FBO bound to an OGA */ |
| 160 | +void enable_fbo(oga_struct * oga, int w, int h, GLuint target, |
| 161 | + GLuint pixel_type, GLuint pixel_format, GLuint element_size) |
| 162 | +{ |
| 163 | + if (!oga) return; |
| 164 | + |
| 165 | + if ((oga->fbo_w != w) || (oga->fbo_h != h) || |
| 166 | + (oga->target != target) || |
| 167 | + (oga->pixel_type != pixel_type) || |
| 168 | + (oga->pixel_format != pixel_format) || |
| 169 | + (oga->element_size != element_size)) release_fbo(oga); |
| 170 | + |
| 171 | + if (!oga->fbo_handle) |
| 172 | + { |
| 173 | + GLenum status; |
| 174 | + |
| 175 | + /* Save params */ |
| 176 | + oga->fbo_w = w; |
| 177 | + oga->fbo_h = h; |
| 178 | + oga->target = target; |
| 179 | + oga->pixel_type = pixel_type; |
| 180 | + oga->pixel_format = pixel_format; |
| 181 | + oga->element_size = element_size; |
| 182 | + |
| 183 | + /* Set up FBO */ |
| 184 | + glGenTextures(2,oga->tex_handle); |
| 185 | + glGenFramebuffersEXT(1,&oga->fbo_handle); |
| 186 | + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT,oga->fbo_handle); |
| 187 | + |
| 188 | + glViewport(0,0,w,h); |
| 189 | + glMatrixMode(GL_PROJECTION); |
| 190 | + glLoadIdentity(); |
| 191 | + gluOrtho2D(0,w,0,h); |
| 192 | + glMatrixMode(GL_MODELVIEW); |
| 193 | + glLoadIdentity(); |
| 194 | + |
| 195 | + glBindTexture(target,oga->tex_handle[1]); |
| 196 | + glTexParameteri(target,GL_TEXTURE_MIN_FILTER,GL_NEAREST); |
| 197 | + glTexParameteri(target,GL_TEXTURE_MAG_FILTER,GL_NEAREST); |
| 198 | + glTexParameteri(target,GL_TEXTURE_WRAP_S,GL_CLAMP); |
| 199 | + glTexParameteri(target,GL_TEXTURE_WRAP_T,GL_CLAMP); |
| 200 | + |
| 201 | + glTexImage2D(target,0,pixel_type,w,h,0, |
| 202 | + pixel_format,element_size,0); |
| 203 | + |
| 204 | + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, |
| 205 | + GL_COLOR_ATTACHMENT0_EXT,target,oga->tex_handle[1],0); |
| 206 | + |
| 207 | + status = glCheckFramebufferStatusEXT(GL_RENDERBUFFER_EXT); |
| 208 | + if (status) croak("enable_fbo status: %04X\n",status); |
| 209 | + } |
| 210 | + else |
| 211 | + { |
| 212 | + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT,oga->fbo_handle); |
| 213 | + } |
| 214 | + |
| 215 | + /* Load data */ |
| 216 | + glBindTexture(target,oga->tex_handle[0]); |
| 217 | + glTexImage2D(target,0,pixel_type,w,h,0, |
| 218 | + pixel_format,element_size,oga->data); |
| 219 | + |
| 220 | + glEnable(target); |
| 221 | + //glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); |
| 222 | + glBindTexture(target,oga->tex_handle[0]); |
| 223 | + glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_DECAL); |
| 224 | +} |
| 225 | + |
| 226 | +/* Disable an FBO bound to an OGA */ |
| 227 | +void disable_fbo(oga_struct * oga) |
| 228 | +{ |
| 229 | + if (!oga) return; |
| 230 | + if (oga->fbo_handle) |
| 231 | + { |
| 232 | + glDisable(oga->target); |
| 233 | + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT,0); |
| 234 | + } |
| 235 | +} |
| 236 | +#endif |
| 237 | + |
| 238 | +MODULE = OpenGL::Array PACKAGE = OpenGL::Array |
| 239 | + |
| 240 | +#//# glpHasGPGPU(); |
| 241 | +int |
| 242 | +glpHasGPGPU() |
| 243 | + CODE: |
| 244 | + RETVAL = gpgpu_size(); |
| 245 | + OUTPUT: |
| 246 | + RETVAL |
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