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| 1 | +// OpenGL Extension Exclusions - may be modified before building. |
| 2 | +// |
| 3 | +// Generated for NVIDIA Corporation, GeForce GTX 1050 Ti/PCIe/SSE2 |
| 4 | +// OpenGL v4.5.0 NVIDIA 376.33, using FreeGLUT v20801 |
| 5 | + |
| 6 | +#define NO_GL_3DFX_multisample |
| 7 | +#define NO_GL_3DFX_tbuffer |
| 8 | +#define NO_GL_3DFX_texture_compression_FXT1 |
| 9 | +#define NO_GL_AMD_blend_minmax_factor |
| 10 | +#define NO_GL_AMD_conservative_depth |
| 11 | +#define NO_GL_AMD_debug_output |
| 12 | +#define NO_GL_AMD_depth_clamp_separate |
| 13 | +#define NO_GL_AMD_draw_buffers_blend |
| 14 | +#define NO_GL_AMD_gcn_shader |
| 15 | +#define NO_GL_AMD_gpu_shader_int64 |
| 16 | +#define NO_GL_AMD_interleaved_elements |
| 17 | +#define NO_GL_AMD_name_gen_delete |
| 18 | +#define NO_GL_AMD_occlusion_query_event |
| 19 | +#define NO_GL_AMD_performance_monitor |
| 20 | +#define NO_GL_AMD_pinned_memory |
| 21 | +#define NO_GL_AMD_query_buffer_object |
| 22 | +#define NO_GL_AMD_sample_positions |
| 23 | +#define NO_GL_AMD_shader_atomic_counter_ops |
| 24 | +#define NO_GL_AMD_shader_explicit_vertex_parameter |
| 25 | +#define NO_GL_AMD_shader_stencil_export |
| 26 | +#define NO_GL_AMD_shader_trinary_minmax |
| 27 | +#define NO_GL_AMD_sparse_texture |
| 28 | +#define NO_GL_AMD_stencil_operation_extended |
| 29 | +#define NO_GL_AMD_texture_texture4 |
| 30 | +#define NO_GL_AMD_transform_feedback3_lines_triangles |
| 31 | +#define NO_GL_AMD_transform_feedback4 |
| 32 | +#define NO_GL_AMD_vertex_shader_tessellator |
| 33 | +#define NO_GL_APPLE_aux_depth_stencil |
| 34 | +#define NO_GL_APPLE_client_storage |
| 35 | +#define NO_GL_APPLE_element_array |
| 36 | +#define NO_GL_APPLE_fence |
| 37 | +#define NO_GL_APPLE_float_pixels |
| 38 | +#define NO_GL_APPLE_flush_buffer_range |
| 39 | +#define NO_GL_APPLE_object_purgeable |
| 40 | +#define NO_GL_APPLE_rgb_422 |
| 41 | +#define NO_GL_APPLE_row_bytes |
| 42 | +#define NO_GL_APPLE_specular_vector |
| 43 | +#define NO_GL_APPLE_texture_range |
| 44 | +#define NO_GL_APPLE_transform_hint |
| 45 | +#define NO_GL_APPLE_vertex_array_object |
| 46 | +#define NO_GL_APPLE_vertex_array_range |
| 47 | +#define NO_GL_APPLE_vertex_program_evaluators |
| 48 | +#define NO_GL_APPLE_ycbcr_422 |
| 49 | +#define NO_GL_ARB_cl_event |
| 50 | +#define NO_GL_ARB_matrix_palette |
| 51 | +#define NO_GL_ARB_robustness_isolation |
| 52 | +#define NO_GL_ARB_shader_stencil_export |
| 53 | +#define NO_GL_ARB_shadow_ambient |
| 54 | +#define NO_GL_ARB_vertex_blend |
| 55 | +#define NO_GL_ATI_element_array |
| 56 | +#define NO_GL_ATI_envmap_bumpmap |
| 57 | +#define NO_GL_ATI_fragment_shader |
| 58 | +#define NO_GL_ATI_map_object_buffer |
| 59 | +#define NO_GL_ATI_meminfo |
| 60 | +#define NO_GL_ATI_pixel_format_float |
| 61 | +#define NO_GL_ATI_pn_triangles |
| 62 | +#define NO_GL_ATI_separate_stencil |
| 63 | +#define NO_GL_ATI_text_fragment_shader |
| 64 | +#define NO_GL_ATI_texture_env_combine3 |
| 65 | +#define NO_GL_ATI_vertex_array_object |
| 66 | +#define NO_GL_ATI_vertex_attrib_array_object |
| 67 | +#define NO_GL_ATI_vertex_streams |
| 68 | +#define NO_GL_EXT_422_pixels |
| 69 | +#define NO_GL_EXT_blend_logic_op |
| 70 | +#define NO_GL_EXT_clip_volume_hint |
| 71 | +#define NO_GL_EXT_cmyka |
| 72 | +#define NO_GL_EXT_color_subtable |
| 73 | +#define NO_GL_EXT_convolution |
| 74 | +#define NO_GL_EXT_coordinate_frame |
| 75 | +#define NO_GL_EXT_copy_texture |
| 76 | +#define NO_GL_EXT_cull_vertex |
| 77 | +#define NO_GL_EXT_debug_label |
| 78 | +#define NO_GL_EXT_debug_marker |
| 79 | +#define NO_GL_EXT_histogram |
| 80 | +#define NO_GL_EXT_index_array_formats |
| 81 | +#define NO_GL_EXT_index_func |
| 82 | +#define NO_GL_EXT_index_material |
| 83 | +#define NO_GL_EXT_index_texture |
| 84 | +#define NO_GL_EXT_light_texture |
| 85 | +#define NO_GL_EXT_misc_attribute |
| 86 | +#define NO_GL_EXT_multisample |
| 87 | +#define NO_GL_EXT_paletted_texture |
| 88 | +#define NO_GL_EXT_pixel_transform |
| 89 | +#define NO_GL_EXT_pixel_transform_color_table |
| 90 | +#define NO_GL_EXT_polygon_offset |
| 91 | +#define NO_GL_EXT_shared_texture_palette |
| 92 | +#define NO_GL_EXT_stencil_clear_tag |
| 93 | +#define NO_GL_EXT_subtexture |
| 94 | +#define NO_GL_EXT_texture |
| 95 | +#define NO_GL_EXT_texture_perturb_normal |
| 96 | +#define NO_GL_EXT_texture_snorm |
| 97 | +#define NO_GL_EXT_transform_feedback |
| 98 | +#define NO_GL_EXT_vertex_shader |
| 99 | +#define NO_GL_EXT_vertex_weighting |
| 100 | +#define NO_GL_EXT_x11_sync_object |
| 101 | +#define NO_GL_GREMEDY_frame_terminator |
| 102 | +#define NO_GL_GREMEDY_string_marker |
| 103 | +#define NO_GL_HP_convolution_border_modes |
| 104 | +#define NO_GL_HP_image_transform |
| 105 | +#define NO_GL_HP_occlusion_test |
| 106 | +#define NO_GL_HP_texture_lighting |
| 107 | +#define NO_GL_IBM_cull_vertex |
| 108 | +#define NO_GL_IBM_multimode_draw_arrays |
| 109 | +#define NO_GL_IBM_static_data |
| 110 | +#define NO_GL_IBM_vertex_array_lists |
| 111 | +#define NO_GL_INGR_blend_func_separate |
| 112 | +#define NO_GL_INGR_color_clamp |
| 113 | +#define NO_GL_INGR_interlace_read |
| 114 | +#define NO_GL_INTEL_fragment_shader_ordering |
| 115 | +#define NO_GL_INTEL_framebuffer_CMAA |
| 116 | +#define NO_GL_INTEL_map_texture |
| 117 | +#define NO_GL_INTEL_parallel_arrays |
| 118 | +#define NO_GL_INTEL_performance_query |
| 119 | +#define NO_GL_KHR_texture_compression_astc_hdr |
| 120 | +#define NO_GL_KHR_texture_compression_astc_ldr |
| 121 | +#define NO_GL_KHR_texture_compression_astc_sliced_3d |
| 122 | +#define NO_GL_MESAX_texture_stack |
| 123 | +#define NO_GL_MESA_pack_invert |
| 124 | +#define NO_GL_MESA_resize_buffers |
| 125 | +#define NO_GL_MESA_window_pos |
| 126 | +#define NO_GL_MESA_ycbcr_texture |
| 127 | +#define NO_GL_NV_deep_texture3D |
| 128 | +#define NO_GL_NV_evaluators |
| 129 | +#define NO_GL_NV_fragment_program4 |
| 130 | +#define NO_GL_NV_geometry_program4 |
| 131 | +#define NO_GL_NV_present_video |
| 132 | +#define NO_GL_NV_robustness_video_memory_purge |
| 133 | +#define NO_GL_NV_shader_buffer_store |
| 134 | +#define NO_GL_NV_tessellation_program5 |
| 135 | +#define NO_GL_NV_texgen_emboss |
| 136 | +#define NO_GL_NV_texture_expand_normal |
| 137 | +#define NO_GL_NV_vdpau_interop |
| 138 | +#define NO_GL_NV_vertex_program4 |
| 139 | +#define NO_GL_NV_video_capture |
| 140 | +#define NO_GL_OES_byte_coordinates |
| 141 | +#define NO_GL_OES_compressed_paletted_texture |
| 142 | +#define NO_GL_OES_fixed_point |
| 143 | +#define NO_GL_OES_query_matrix |
| 144 | +#define NO_GL_OES_read_format |
| 145 | +#define NO_GL_OES_single_precision |
| 146 | +#define NO_GL_OML_interlace |
| 147 | +#define NO_GL_OML_resample |
| 148 | +#define NO_GL_OML_subsample |
| 149 | +#define NO_GL_OVR_multiview |
| 150 | +#define NO_GL_OVR_multiview2 |
| 151 | +#define NO_GL_PGI_misc_hints |
| 152 | +#define NO_GL_PGI_vertex_hints |
| 153 | +#define NO_GL_REND_screen_coordinates |
| 154 | +#define NO_GL_SGIS_detail_texture |
| 155 | +#define NO_GL_SGIS_fog_function |
| 156 | +#define NO_GL_SGIS_multisample |
| 157 | +#define NO_GL_SGIS_pixel_texture |
| 158 | +#define NO_GL_SGIS_point_line_texgen |
| 159 | +#define NO_GL_SGIS_point_parameters |
| 160 | +#define NO_GL_SGIS_sharpen_texture |
| 161 | +#define NO_GL_SGIS_texture4D |
| 162 | +#define NO_GL_SGIS_texture_border_clamp |
| 163 | +#define NO_GL_SGIS_texture_color_mask |
| 164 | +#define NO_GL_SGIS_texture_edge_clamp |
| 165 | +#define NO_GL_SGIS_texture_filter4 |
| 166 | +#define NO_GL_SGIS_texture_select |
| 167 | +#define NO_GL_SGIX_async |
| 168 | +#define NO_GL_SGIX_async_histogram |
| 169 | +#define NO_GL_SGIX_async_pixel |
| 170 | +#define NO_GL_SGIX_blend_alpha_minmax |
| 171 | +#define NO_GL_SGIX_calligraphic_fragment |
| 172 | +#define NO_GL_SGIX_clipmap |
| 173 | +#define NO_GL_SGIX_convolution_accuracy |
| 174 | +#define NO_GL_SGIX_depth_pass_instrument |
| 175 | +#define NO_GL_SGIX_flush_raster |
| 176 | +#define NO_GL_SGIX_fog_offset |
| 177 | +#define NO_GL_SGIX_fragment_lighting |
| 178 | +#define NO_GL_SGIX_framezoom |
| 179 | +#define NO_GL_SGIX_igloo_interface |
| 180 | +#define NO_GL_SGIX_instruments |
| 181 | +#define NO_GL_SGIX_interlace |
| 182 | +#define NO_GL_SGIX_ir_instrument1 |
| 183 | +#define NO_GL_SGIX_list_priority |
| 184 | +#define NO_GL_SGIX_pixel_texture |
| 185 | +#define NO_GL_SGIX_pixel_tiles |
| 186 | +#define NO_GL_SGIX_polynomial_ffd |
| 187 | +#define NO_GL_SGIX_reference_plane |
| 188 | +#define NO_GL_SGIX_resample |
| 189 | +#define NO_GL_SGIX_scalebias_hint |
| 190 | +#define NO_GL_SGIX_shadow_ambient |
| 191 | +#define NO_GL_SGIX_sprite |
| 192 | +#define NO_GL_SGIX_subsample |
| 193 | +#define NO_GL_SGIX_tag_sample_buffer |
| 194 | +#define NO_GL_SGIX_texture_add_env |
| 195 | +#define NO_GL_SGIX_texture_coordinate_clamp |
| 196 | +#define NO_GL_SGIX_texture_lod_bias |
| 197 | +#define NO_GL_SGIX_texture_multi_buffer |
| 198 | +#define NO_GL_SGIX_texture_scale_bias |
| 199 | +#define NO_GL_SGIX_vertex_preclip |
| 200 | +#define NO_GL_SGIX_ycrcb |
| 201 | +#define NO_GL_SGIX_ycrcb_subsample |
| 202 | +#define NO_GL_SGIX_ycrcba |
| 203 | +#define NO_GL_SGI_color_matrix |
| 204 | +#define NO_GL_SGI_color_table |
| 205 | +#define NO_GL_SGI_texture_color_table |
| 206 | +#define NO_GL_SUNX_constant_data |
| 207 | +#define NO_GL_SUN_convolution_border_modes |
| 208 | +#define NO_GL_SUN_global_alpha |
| 209 | +#define NO_GL_SUN_mesh_array |
| 210 | +#define NO_GL_SUN_triangle_list |
| 211 | +#define NO_GL_SUN_vertex |
| 212 | +#define NO_GL_WIN_phong_shading |
| 213 | +#define NO_GL_WIN_specular_fog |
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