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Add signatures/category/ to git for reference this topic branch
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6 files changed

+952
-0
lines changed

6 files changed

+952
-0
lines changed

signatures/category/check_oga.txt

+22
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,22 @@
1+
glBufferData
2+
glBufferDataARB
3+
glBufferSubData
4+
glBufferSubDataARB
5+
glColorPointer
6+
glColorPointerEXT
7+
glEdgeFlagPointer
8+
glEdgeFlagPointerEXT
9+
glGetBufferPointerv
10+
glGetBufferPointerv
11+
glGetBufferSubData
12+
glGetBufferSubDataARB
13+
glIndexPointer
14+
glIndexPointerEXT
15+
glMapBuffer
16+
glMapBufferARB
17+
glNormalPointer
18+
glNormalPointerEXT
19+
glTexCoordPointer
20+
glTexCoordPointerEXT
21+
glVertexPointer
22+
glVertexPointerEXT

signatures/category/ops-funs.txt

+75
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,75 @@
1+
glBufferDataARB_c($target,$size,(CPTR)data,$usage);
2+
glBufferDataARB_p($target,(OGA)data,$usage);
3+
glBufferDataARB_s($target,$size,(PACKED)data,$usage);
4+
5+
glBufferData_c($target,$size,(CPTR)data,$usage);
6+
glBufferData_p($target,(OGA)data,$usage);
7+
glBufferData_s($target,$size,(PACKED)data,$usage);
8+
9+
glBufferSubDataARB_c($target,$offset,$size,(CPTR)data);
10+
glBufferSubDataARB_p($target,$offset,(OGA)data);
11+
glBufferSubDataARB_s($target,$offset,$size,(PACKED)data);
12+
13+
glBufferSubData_c($target,$offset,$size,(CPTR)data);
14+
glBufferSubData_p($target,$offset,(OGA)data);
15+
glBufferSubData_s($target,$offset,$size,(PACKED)data);
16+
17+
glColorPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
18+
glColorPointerEXT_p($size, (OGA)pointer);
19+
glColorPointerEXT_s($size, $type, $stride, $count, (PACKED)pointer);
20+
21+
glColorPointer_c($size, $type, $stride, (CPTR)pointer);
22+
glColorPointer_p($size, (OGA)pointer);
23+
glColorPointer_s($size, $type, $stride, (PACKED)pointer);
24+
25+
glEdgeFlagPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
26+
glEdgeFlagPointerEXT_p((OGA)pointer);
27+
glEdgeFlagPointerEXT_s($size, $type, $stride, $count, (PACKED)pointer);
28+
29+
glEdgeFlagPointer_c($stride, (CPTR)pointer);
30+
glEdgeFlagPointer_p((OGA)pointer);
31+
glEdgeFlagPointer_s($stride, (PACKED)pointer);
32+
33+
glGetBufferPointervARB_c($target,$pname,(CPTR)params);
34+
glGetBufferPointervARB_s($target,$pname,(PACKED)params);
35+
36+
glGetBufferPointerv_c($target,$pname,(CPTR)params);
37+
glGetBufferPointerv_s($target,$pname,(PACKED)params);
38+
39+
glGetBufferSubDataARB_c($target,$offset,$size,(CPTR)data)
40+
glGetBufferSubDataARB_s($target,$offset,$size,(PACKED)data)
41+
42+
glGetBufferSubData_c($target,$offset,$size,(CPTR)data)
43+
glGetBufferSubData_s($target,$offset,$size,(PACKED)data)
44+
45+
glIndexPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
46+
glIndexPointerEXT_p((OGA)pointer);
47+
glIndexPointerEXT_s($size, $type, $stride, $count, (PACKED)pointer);
48+
49+
glIndexPointer_c($type, $stride, (CPTR)pointer);
50+
glIndexPointer_p((OGA)pointer);
51+
glIndexPointer_s($type, $stride, (PACKED)pointer);
52+
53+
glNormalPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
54+
glNormalPointerEXT_p((OGA)pointer);
55+
glNormalPointerEXT_s($size, $type, $stride, $count, (PACKED)pointer);
56+
57+
glNormalPointer_c($type, $stride, (CPTR)pointer);
58+
glNormalPointer_p((OGA)pointer);
59+
glNormalPointer_s($type, $stride, (PACKED)pointer);
60+
61+
glTexCoordPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
62+
glTexCoordPointerEXT_p($size, (OGA)pointer);
63+
glTexCoordPointerEXT_s($size, $type, $stride, $count, (PACKED)pointer);
64+
65+
glTexCoordPointer_c($size, $type, $stride, (CPTR)pointer);
66+
glTexCoordPointer_p($size, (OGA)pointer);
67+
glTexCoordPointer_s($size, $type, $stride, (PACKED)pointer);
68+
69+
glVertexPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
70+
glVertexPointerEXT_p($size, (OGA)pointer);
71+
glVertexPointerEXT_s($size, $type, $stride, $count, (PACKED)pointer);
72+
73+
glVertexPointer_c($size, $type, $stride, (CPTR)pointer);
74+
glVertexPointer_p($size, (OGA)pointer);
75+
glVertexPointer_s($size, $type, $stride, (PACKED)pointer);
+277
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,277 @@
1+
(CPTR)buffer = glMapBufferARB_c($target,$access);
2+
(CPTR)buffer = glMapBuffer_c($target,$access);
3+
glAreTexturesResident_c($n, (CPTR)textures, (CPTR)residences);
4+
glBitmap_c($width, $height, $xorig, $yorig, $xmove, $ymove, (CPTR)bitmap);
5+
glBufferDataARB_c($target,$size,(CPTR)data,$usage);
6+
glBufferData_c($target,$size,(CPTR)data,$usage);
7+
glBufferSubDataARB_c($target,$offset,$size,(CPTR)data);
8+
glBufferSubData_c($target,$offset,$size,(CPTR)data);
9+
glCallLists_c($n, $type, (CPTR)lists);
10+
glClipPlane_c($plane, (CPTR)eqn);
11+
glColor3bv_c((CPTR)v);
12+
glColor3dv_c((CPTR)v);
13+
glColor3fv_c((CPTR)v);
14+
glColor3iv_c((CPTR)v);
15+
glColor3sv_c((CPTR)v);
16+
glColor3ubv_c((CPTR)v);
17+
glColor3uiv_c((CPTR)v);
18+
glColor3usv_c((CPTR)v);
19+
glColor4bv_c((CPTR)v);
20+
glColor4dv_c((CPTR)v);
21+
glColor4fv_c((CPTR)v);
22+
glColor4iv_c((CPTR)v);
23+
glColor4sv_c((CPTR)v);
24+
glColor4ubv_c((CPTR)v);
25+
glColor4uiv_c((CPTR)v);
26+
glColor4usv_c((CPTR)v);
27+
glColorPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
28+
glColorPointer_c($size, $type, $stride, (CPTR)pointer);
29+
glDeleteBuffersARB_c($n,(CPTR)buffers);
30+
glDeleteBuffers_c($n,(CPTR)buffers);
31+
glDeleteFramebuffersEXT_c($n,(CPTR)framebuffers);
32+
glDeleteFramebuffers_c($n,(CPTR)framebuffers);
33+
glDeleteProgramsARB_c($n,(CPTR)programs);
34+
glDeleteRenderbuffersEXT_c($n,(CPTR)renderbuffers);
35+
glDeleteRenderbuffers_c($n,(CPTR)renderbuffers);
36+
glDeleteTextures_c($items, (CPTR)list);
37+
glDrawBuffersARB_c($n,(CPTR)buffers);
38+
glDrawBuffers_c($n,(CPTR)buffers);
39+
glDrawElements_c($mode, $count, $type, (CPTR)indices);
40+
glDrawPixels_c($width, $height, $format, $type, (CPTR)pixels);
41+
glDrawRangeElements_c($mode, $start, $end, $count, $type, (CPTR)indices);
42+
glEdgeFlagPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
43+
glEdgeFlagPointer_c($stride, (CPTR)pointer);
44+
glFeedbackBuffer_c($size, $type, (CPTR)buffer);
45+
glFogfv_c($pname, (CPTR)params);
46+
glFogiv_c($pname, (CPTR)params);
47+
glGenBuffersARB_c($n,(CPTR)buffers);
48+
glGenBuffers_c($n,(CPTR)buffers);
49+
glGenFramebuffersEXT_c($n,(CPTR)framebuffers);
50+
glGenFramebuffers_c($n,(CPTR)framebuffers);
51+
glGenProgramsARB_c($n,(CPTR)programs);
52+
glGenRenderbuffersEXT_c($n,(CPTR)renderbuffers);
53+
glGenRenderbuffers_c($n,(CPTR)renderbuffers);
54+
glGenTextures_c($n, (CPTR)textures);
55+
glGetActiveAttribARB_c($programObj, $index, $maxLength, (CPTR)length, (CPTR)size, (CPTR)type, (CPTR)name);
56+
glGetActiveUniformARB_c($programObj, $index, $maxLength, (CPTR)length, (CPTR)size, (CPTR)type, (CPTR)name);
57+
glGetAttachedObjectsARB_c($containerObj, $maxCount, (CPTR)count, (CPTR)obj);
58+
glGetAttribLocationARB_c($programObj, (CPTR)name);
59+
glGetBooleanv_c($pname, (CPTR)params);
60+
glGetBufferParameterivARB_c($target,$pname,(CPTR)params);
61+
glGetBufferParameteriv_c($target,$pname,(CPTR)params);
62+
glGetBufferPointervARB_c($target,$pname,(CPTR)params);
63+
glGetBufferPointerv_c($target,$pname,(CPTR)params);
64+
glGetBufferSubDataARB_c($target,$offset,$size,(CPTR)data)
65+
glGetBufferSubData_c($target,$offset,$size,(CPTR)data)
66+
glGetClipPlane_c($plane, (CPTR)eqn);
67+
glGetDoublev_c($pname, (CPTR)params);
68+
glGetFloatv_c($pname, (CPTR)params);
69+
glGetFramebufferAttachmentParameterivEXT_c($target,$attachment,$pname,(CPTR)params);
70+
glGetFramebufferAttachmentParameteriv_c($target,$attachment,$pname,(CPTR)params);
71+
glGetInfoLogARB_c($obj, $maxLength, (CPTR)length, (CPTR)infoLog);
72+
glGetIntegerv_c($pname, (CPTR)params);
73+
glGetLightfv_c($light, $pname, (CPTR)p);
74+
glGetLightiv_c($light, $pname, (CPTR)p);
75+
glGetMapdv_c($target, $query, (CPTR)v);
76+
glGetMapfv_c($target, $query, (CPTR)v);
77+
glGetMapiv_c($target, $query, (CPTR)v);
78+
glGetMaterialfv_c($face, $query, (CPTR)params);
79+
glGetMaterialiv_c($face, $query, (CPTR)params);
80+
glGetObjectParameterfvARB_c($obj,$pname,(CPTR)params);
81+
glGetObjectParameterivARB_c($obj,$pname,(CPTR)params);
82+
glGetPixelMapfv_c($map, (CPTR)values);
83+
glGetPixelMapuiv_c($map, (CPTR)values);
84+
glGetPixelMapusv_c($map, (CPTR)values);
85+
glGetPointerv_c($pname, (CPTR)params);
86+
glGetPolygonStipple_c((CPTR)mask);
87+
glGetProgramEnvParameterdvARB_c($target,$index,(CPTR)params);
88+
glGetProgramEnvParameterfvARB_c($target,$index,(CPTR)params);
89+
glGetProgramLocalParameterdvARB_c($target,$index,(CPTR)params);
90+
glGetProgramLocalParameterfvARB_c($target,$index,(CPTR)params);
91+
glGetProgramStringARB_c(target,pname,(CPTR)string);
92+
glGetProgramivARB_c($target,$pname,(CPTR)params);
93+
glGetRenderbufferParameterivEXT_c($target,$pname,(CPTR)params);
94+
glGetRenderbufferParameteriv_c($target,$pname,(CPTR)params);
95+
glGetShaderSourceARB_c($obj, $maxLength, (CPTR)length, (CPTR)source);
96+
glGetTexEnvfv_c($target, $pname, (CPTR)params);
97+
glGetTexEnviv_c($target, $pname, (CPTR)params);
98+
glGetTexGendv_c($coord, $pname, (CPTR)params);
99+
glGetTexGendv_s($coord, $pname, (CPTR)params);
100+
glGetTexGenfv_c($coord, $pname, (CPTR)params);
101+
glGetTexGeniv_c($coord, $pname, (CPTR)params);
102+
glGetTexImage_c($target, $level, $format, $type, (CPTR)pixels);
103+
glGetTexLevelParameterfv_c($target, $level, $pname, (CPTR)params);
104+
glGetTexLevelParameteriv_c($target, $level, $pname, (CPTR)params);
105+
glGetTexParameterfv_c($target, $pname, (CPTR)params);
106+
glGetTexParameteriv_c($target, $pname, (CPTR)params);
107+
glGetUniformLocationARB_c($programObj, (CPTR)name);
108+
glGetUniformfvARB_c($programObj, $location, (CPTR)params);
109+
glGetUniformivARB_c($programObj, $location, (CPTR)params);
110+
glGetVertexAttribPointervARB_c($index,$pname,(CPTR)pointer);
111+
glGetVertexAttribdvARB_c($index,$pname,(CPTR)params);
112+
glGetVertexAttribfvARB_c($index,$pname,(CPTR)params);
113+
glGetVertexAttribivARB_c($index,$pname,(CPTR)params);
114+
glIndexPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
115+
glIndexPointer_c($type, $stride, (CPTR)pointer);
116+
glInterleavedArrays_c($format, $stride, (CPTR)pointer);
117+
glLightModelfv_c($pname, (CPTR)params);
118+
glLightModeliv_c($pname, (CPTR)params);
119+
glLightfv_c($light, $pname, (CPTR)params);
120+
glLightiv_c($light, $pname, (CPTR)params);
121+
glLoadMatrixd_c((CPTR)m);
122+
glLoadMatrixf_c((CPTR)m);
123+
glMap1d_c($target, $u1, $u2, $stride, $order, (CPTR)points);
124+
glMap1f_c($target, $u1, $u2, $stride, $order, (CPTR)points);
125+
glMap2d_c($target, $u1, $u2, $ustride, $uorder, $v1, $v2, $vstride, $vorder, (CPTR)points);
126+
glMap2f_c($target, $u1, $u2, $ustride, $uorder, $v1, $v2, $vstride, $vorder, (CPTR)points);
127+
glMaterialfv_c($face, $pname, (CPTR)param);
128+
glMaterialiv_c($face, $pname, (CPTR)param);
129+
glMultiTexCoord1dvARB_c($target,(CPTR)v);
130+
glMultiTexCoord1dv_c($target,(CPTR)v);
131+
glMultiTexCoord1fvARB_c($target,(CPTR)v);
132+
glMultiTexCoord1fv_c($target,(CPTR)v);
133+
glMultiTexCoord1ivARB_c($target,(CPTR)v);
134+
glMultiTexCoord1iv_c($target,(CPTR)v);
135+
glMultiTexCoord1svARB_c($target,(CPTR)v);
136+
glMultiTexCoord1sv_c($target,(CPTR)v);
137+
glMultiTexCoord2dvARB_c(target,(CPTR)v);
138+
glMultiTexCoord2dv_c(target,(CPTR)v);
139+
glMultiTexCoord2fvARB_c($target,(CPTR)v);
140+
glMultiTexCoord2fv_c($target,(CPTR)v);
141+
glMultiTexCoord2ivARB_c($target,(CPTR)v);
142+
glMultiTexCoord2iv_c($target,(CPTR)v);
143+
glMultiTexCoord2svARB_c($target,(CPTR)v);
144+
glMultiTexCoord2sv_c($target,(CPTR)v);
145+
glMultiTexCoord3dvARB_c(target,(CPTR)v);
146+
glMultiTexCoord3dv_c(target,(CPTR)v);
147+
glMultiTexCoord3fvARB_c($target,(CPTR)v);
148+
glMultiTexCoord3fv_c($target,(CPTR)v);
149+
glMultiTexCoord3ivARB_c($target,(CPTR)v);
150+
glMultiTexCoord3iv_c($target,(CPTR)v);
151+
glMultiTexCoord3svARB_c($target,(CPTR)v);
152+
glMultiTexCoord3sv_c($target,(CPTR)v);
153+
glMultiTexCoord4dvARB_c($target,(CPTR)v);
154+
glMultiTexCoord4dv_c($target,(CPTR)v);
155+
glMultiTexCoord4fvARB_c($target,(CPTR)v);
156+
glMultiTexCoord4fv_c($target,(CPTR)v);
157+
glMultiTexCoord4ivARB_c($target,(CPTR)v);
158+
glMultiTexCoord4iv_c($target,(CPTR)v);
159+
glMultiTexCoord4svARB_c($target,(CPTR)v);
160+
glMultiTexCoord4sv_c($target,(CPTR)v);
161+
glNormal3bv_c((CPTR)v);
162+
glNormal3dv_c((CPTR)v);
163+
glNormal3fv_c((CPTR)v);
164+
glNormal3iv_c((CPTR)v);
165+
glNormal3sv_c((CPTR)v);
166+
glNormalPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
167+
glNormalPointer_c($type, $stride, (CPTR)pointer);
168+
glPixelMapfv_c($map, $mapsize, (CPTR)values);
169+
glPixelMapuiv_c($map, $mapsize, (CPTR)values);
170+
glPixelMapusv_c($map, $mapsize, (CPTR)values);
171+
glPointParameterfvARB_c($pname,(CPTR)params);
172+
glPolygonStipple_c((CPTR)mask);
173+
glPrioritizeTextures_c($n, (CPTR)textures, (CPTR)priorities);
174+
glProgramEnvParameter4dvARB_c($target,$index,(CPTR)v);
175+
glProgramEnvParameter4fvARB_c($target,$index,(CPTR)v);
176+
glProgramLocalParameter4dvARB_c($target,$index,(CPTR)v);
177+
glProgramLocalParameter4fvARB_c($target,$index,(CPTR)v);
178+
glProgramStringARB_c($target,$format,$len,(CPTR)string);
179+
glRasterPos2dv_c((CPTR)v);
180+
glRasterPos2fv_c((CPTR)v);
181+
glRasterPos2iv_c((CPTR)v);
182+
glRasterPos2sv_c((CPTR)v);
183+
glRasterPos3dv_c((CPTR)v);
184+
glRasterPos3fv_c((CPTR)v);
185+
glRasterPos3iv_c((CPTR)v);
186+
glRasterPos3sv_c((CPTR)v);
187+
glRasterPos4dv_c((CPTR)v);
188+
glRasterPos4fv_c((CPTR)v);
189+
glRasterPos4iv_c((CPTR)v);
190+
glRasterPos4sv_c((CPTR)v);
191+
glReadPixels_c($x, $y, $width, $height, $format, $type, (CPTR)pixels);
192+
glRectdv_c((CPTR)v1, (CPTR)v2);
193+
glRectfv_c((CPTR)v1, (CPTR)v2);
194+
glRectiv_c((CPTR)v1, (CPTR)v2);
195+
glRectsv_c((CPTR)v1, (CPTR)v2);
196+
glSelectBuffer_c($size, (CPTR)list);
197+
glShaderSourceARB_c($shaderObj, $count, (CPTR)string, (CPTR)length);
198+
glTexCoord1dv_c((CPTR)v);
199+
glTexCoord1fv_c((CPTR)v);
200+
glTexCoord1iv_c((CPTR)v);
201+
glTexCoord1sv_c((CPTR)v)
202+
glTexCoord2dv_c((CPTR)v);
203+
glTexCoord2fv_c((CPTR)v);
204+
glTexCoord2iv_c((CPTR)v);
205+
glTexCoord2sv_c((CPTR)v);
206+
glTexCoord3dv_c((CPTR)v);
207+
glTexCoord3fv_c((CPTR)v);
208+
glTexCoord3iv_c((CPTR)v);
209+
glTexCoord3sv_c((CPTR)v);
210+
glTexCoord4dv_c((CPTR)v);
211+
glTexCoord4fv_c((CPTR)v);
212+
glTexCoord4iv_c((CPTR)v);
213+
glTexCoord4sv_c((CPTR)v);
214+
glTexCoordPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
215+
glTexCoordPointer_c($size, $type, $stride, (CPTR)pointer);
216+
glTexGendv_c($Coord, $pname, (CPTR)params);
217+
glTexGenfv_c($Coord, $pname, (CPTR)params);
218+
glTexGeniv_c($Coord, $pname, (CPTR)params);
219+
glTexImage1D_c($target, $level, $internalformat, $width, $border, $format, $type, (CPTR)pixels);
220+
glTexImage2D_c($target, $level, $internalformat, $width, $height, $border, $format, $type, (CPTR)pixels);
221+
glTexImage3DEXT_c($target, $level, $internalformat, $width, $height, $depth, $border, $format, $type, (CPTR)pixels);
222+
glTexImage3D_c($target, $level, $internalformat, $width, $height, $depth, $border, $format, $type, (CPTR)pixels);
223+
glTexParameterfv_c($target, $pname, (CPTR)params);
224+
glTexParameteriv_c($target, $pname, (CPTR)params);
225+
glTexSubImage1DEXT_c($target, $level, $xoffset, $width, $format, $type, (CPTR)pixels);
226+
glTexSubImage1D_c($target, $level, $xoffset, $width, $border, $format, $type, (CPTR)pixels);
227+
glTexSubImage2DEXT_c($target, $level, $xoffset, $yoffset, $width, $height, $format, $type, (CPTR)pixels);
228+
glTexSubImage2D_c($target, $level, $xoffset, $yoffset, $width, $height, $border, $format, $type, (CPTR)pixels);
229+
glTexSubImage3DEXT_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, (CPTR)pixels);
230+
glTexSubImage3D_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $border, $format, $type, (CPTR)pixels);
231+
glUniform1fvARB_c($location, $count, (CPTR)value);
232+
glUniform1ivARB_c($location, $count, (CPTR)value);
233+
glUniform2fvARB_c($location, $count, (CPTR)value);
234+
glUniform2ivARB_c($location, $count, (CPTR)value);
235+
glUniform3fvARB_c($location, $count, (CPTR)value);
236+
glUniform3ivARB_c($location, $count, (CPTR)value);
237+
glUniform4fvARB_c($location, $count, (CPTR)value);
238+
glUniform4ivARB_c($location, $count, (CPTR)value);
239+
glUniformMatrix2fvARB_c($location, $count, $transpose, (CPTR)value);
240+
glUniformMatrix3fvARB_c($location, $count, $transpose, (CPTR)value);
241+
glUniformMatrix4fvARB_c($location, $count, $transpose, (CPTR)value);
242+
glVertex2dv_c((CPTR)v);
243+
glVertex2fv_c((CPTR)v);
244+
glVertex2iv_c((CPTR)v);
245+
glVertex2sv_c((CPTR)v);
246+
glVertex3dv_c((CPTR)v);
247+
glVertex3fv_c((CPTR)v);
248+
glVertex3iv_c((CPTR)v);
249+
glVertex3sv_c((CPTR)v);
250+
glVertex4dv_c((CPTR)v);
251+
glVertex4fv_c((CPTR)v);
252+
glVertex4iv_c((CPTR)v);
253+
glVertex4sv_c((CPTR)v);
254+
glVertexAttrib1dvARB_c($index,(CPTR)v);
255+
glVertexAttrib1svARB_c($index,(CPTR)v);
256+
glVertexAttrib2dvARB_c($index,(CPTR)v);
257+
glVertexAttrib2svARB_c($index,(CPTR)v);
258+
glVertexAttrib3dvARB_c($index,(CPTR)v);
259+
glVertexAttrib3fvARB_c($index,(CPTR)v);
260+
glVertexAttrib3svARB_c($index,(CPTR)v);
261+
glVertexAttrib4NbvARB_c($index,(CPTR)v);
262+
glVertexAttrib4NivARB_c($index,(CPTR)v);
263+
glVertexAttrib4NsvARB_c($index,(CPTR)v);
264+
glVertexAttrib4NubvARB_c($index,(CPTR)v);
265+
glVertexAttrib4NuivARB_c($index,(CPTR)v);
266+
glVertexAttrib4NusvARB_c($index,(CPTR)v);
267+
glVertexAttrib4bvARB_c($index,(CPTR)v);
268+
glVertexAttrib4dvARB_c($index,(CPTR)v);
269+
glVertexAttrib4fvARB_c($index,(CPTR)v);
270+
glVertexAttrib4ivARB_c($index,(CPTR)v);
271+
glVertexAttrib4svARB_c($index,(CPTR)v);
272+
glVertexAttrib4ubvARB_c($index,(CPTR)v);
273+
glVertexAttrib4uivARB_c($index,(CPTR)v);
274+
glVertexAttrib4usvARB_c($index,(CPTR)v);
275+
glVertexAttribPointerARB_c($index,$size,$type,$normalized,$stride,(CPTR)pointer);
276+
glVertexPointerEXT_c($size, $type, $stride, $count, (CPTR)pointer);
277+
glVertexPointer_c($size, $type, $stride, (CPTR)pointer);

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