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KeyboardHook.cs
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172 lines (155 loc) · 6.34 KB
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace SandsTrilogyKiller
{
class KeyboardHook
{
private const int WH_KEYBOARD_LL = 13;
private const int WM_KEYUP = 0x0101;
private readonly LowLevelKeyboardProc proc;
private readonly IntPtr hookId;
private static readonly Dictionary<string, Dictionary<string, string>> GameData = new Dictionary<string, Dictionary<string, string>>
{
{
"SoT", new Dictionary<string, string>
{
{"SteamID", "13600"},
{"MutexName", "POP_Launcher"}
}
},
{
"WW", new Dictionary<string, string>
{
{"SteamID", "13500"},
{"MutexName", "POP5Launcher"}
}
},
{
"T2T", new Dictionary<string, string>
{
{"SteamID", "13530"},
{"MutexName", "POP3Launcher"}
}
}
};
public int killerSpeed = 0;
public string GameLauncherPath { get; set; }
public string SelectedGame { get; set; }
public Keys Hotkey { get; set; }
public bool PriorityAffinity { get; set; }
public bool HotkeyTextBoxOnFocus = false;
public bool SteamLaunch { get; set; }
public ProcessPriorityClass Priority { get; set; }
public System.IntPtr Affinity { get; set; }
public KeyboardHook()
{
proc = HookCallback;
hookId = SetHook(proc);
}
~KeyboardHook()
{
UnhookWindowsHookEx(hookId);
}
private IntPtr HookCallback(int nCode, IntPtr wParam, IntPtr lParam)
{
if (nCode >= 0 && wParam == (IntPtr)WM_KEYUP)
{
Keys vkCode = (Keys)Marshal.ReadInt32(lParam);
if (vkCode == Hotkey && !HotkeyTextBoxOnFocus)
{
ForceCloseProcesses(Process.GetProcessesByName("POP"));
ForceCloseProcesses(Process.GetProcessesByName("POP2"));
ForceCloseProcesses(Process.GetProcessesByName("POP3"));
ForceCloseProcesses(Process.GetProcessesByName("PrinceOfPersia"));
DeleteCrashLog(GameLauncherPath);
if (SteamLaunch)
{
try
{
Process.Start($"steam://run/{GameData[SelectedGame]["SteamID"]}");
}
catch
{
MessageBox.Show($"Could not start steam://run/{GameData[SelectedGame]["SteamID"]}",
"Error staring Steam",
MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
else
{
try
{
System.Threading.Thread.Sleep(killerSpeed);
CreateOrGetMutex(GameData[SelectedGame]["MutexName"]);
Process proc = Process.Start(GameLauncherPath);
if (PriorityAffinity)
{
proc.ProcessorAffinity = Affinity;
proc.PriorityClass = Priority;
}
}
catch
{
MessageBox.Show($"Could not start process \"{GameLauncherPath}\"",
"Error starting Process",
MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
else if (HotkeyTextBoxOnFocus)
{
HotkeyTextBoxOnFocus = false;
}
}
return CallNextHookEx(hookId, nCode, wParam, lParam);
}
public static void ForceCloseProcesses(Process[] processes)
{
foreach (var process in processes)
{
process.Kill();
}
}
public static void DeleteCrashLog(string GameLauncherPath)
{
string filePath = Path.Combine(Path.GetDirectoryName(GameLauncherPath), "PrinceSM");
if (File.Exists(filePath))
{
File.Delete(filePath);
}
}
public static void CreateOrGetMutex(string mutexName)
{
if (!System.Threading.Mutex.TryOpenExisting(mutexName, out _))
{
new System.Threading.Mutex(false, mutexName);
}
}
private static IntPtr SetHook(LowLevelKeyboardProc proc)
{
using (Process curProcess = Process.GetCurrentProcess())
using (ProcessModule curModule = curProcess.MainModule)
{
return SetWindowsHookEx(WH_KEYBOARD_LL, proc,
GetModuleHandle(curModule.ModuleName), 0);
}
}
private delegate IntPtr LowLevelKeyboardProc(int nCode,
IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int idHook,
LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode,
IntPtr wParam, IntPtr lParam);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string lpModuleName);
}
}