diff --git a/Asset/data/asset/functions/mob/0423.edge_mage/register.mcfunction b/Asset/data/asset/functions/mob/0423.edge_mage/register.mcfunction index 2d7cb51e3a..b6e8837ec2 100644 --- a/Asset/data/asset/functions/mob/0423.edge_mage/register.mcfunction +++ b/Asset/data/asset/functions/mob/0423.edge_mage/register.mcfunction @@ -33,7 +33,7 @@ # 防具ドロップ率 ([float, float]) (オプション) # data modify storage asset:mob ArmorDropChances set value # 体力 (double) (オプション) - data modify storage asset:mob Health set value 3200 + data modify storage asset:mob Health set value 3000 # 攻撃力 (double) (オプション) # data modify storage asset:mob AttackDamage set value 1d # 防御力 (double) (オプション) // 被ダメージがある程度大きい場合1ptにつき0.8%カット、小さい場合1ptにつき約4%カット 20pt以上は頭打ち