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Improve dead states #66

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TonybynMp4 opened this issue Jan 13, 2024 · 0 comments
Open

Improve dead states #66

TonybynMp4 opened this issue Jan 13, 2024 · 0 comments
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enhancement New feature or request

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@TonybynMp4
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The problem

You always go in laststand no matter the injury

Ideal solution

Keep last stand for most injuries,

for melee weapons that aren't stabbing you,
introduce a new knocked out state that's basically a 'wait x seconds till you get up again',

for gun injuries (i guess only headshots but maybe for heavy weaponry it would also be worth it),
go straight to being dead (still have the counter for respawning tho)

Also, maybe using ragdoll instead of an animation for the dead state would be good, might just be personnal preference (maybe a config option for it then?)

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Additional context

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@TonybynMp4 TonybynMp4 added the enhancement New feature or request label Jan 13, 2024
@qbox-duck qbox-duck bot added this to Issues Jan 13, 2024
@github-project-automation github-project-automation bot moved this to Todo in Issues Jan 13, 2024
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Labels
enhancement New feature or request
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Status: Todo
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