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Give atba it's own loadout
1 parent 45c1c07 commit 5872ae3

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2 files changed

+48
-1
lines changed

2 files changed

+48
-1
lines changed

tests/atba/atba.bot.toml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@ agent_id = "testing/atba"
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# The name that will be displayed in game
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name = "ATBA_v5"
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# Path to loadout config from runner
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loadout_file = "../necto/loadout.toml"
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loadout_file = "loadout.toml"
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# (OPTIONAL) - what you want the working directory set to
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# This is relative to the location of this file
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root_dir = ""

tests/atba/loadout.toml

Lines changed: 47 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,47 @@
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[blue_loadout]
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team_color_id = 44
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custom_color_id = 57
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car_id = 7947
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decal_id = 11330
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wheels_id = 3150
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boost_id = 5744
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antenna_id = 0
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hat_id = 0
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paint_finish_id = 0
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custom_finish_id = 0
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engine_audio_id = 7864
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trails_id = 5167
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goal_explosion_id = 9718
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[blue_loadout.paint]
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car_paint_id = 9
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decal_paint_id = 0
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wheels_paint_id = 9
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boost_paint_id = 5
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antenna_paint_id = 0
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hat_paint_id = 0
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trails_paint_id = 8
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goal_explosion_paint_id = 4
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[orange_loadout]
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team_color_id = 7
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custom_color_id = 68
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car_id = 7947
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decal_id = 11330
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wheels_id = 3150
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boost_id = 5744
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antenna_id = 0
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hat_id = 0
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paint_finish_id = 0
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custom_finish_id = 0
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engine_audio_id = 7864
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trails_id = 5167
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goal_explosion_id = 9718
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[orange_loadout.paint]
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car_paint_id = 1
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decal_paint_id = 0
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wheels_paint_id = 5
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boost_paint_id = 1
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antenna_paint_id = 0
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hat_paint_id = 0
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trails_paint_id = 5
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goal_explosion_paint_id = 10

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